AzaezelX ad3c961579 get probes displaying with low Texture quality 3 years ago
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gfxD3D11CardProfiler.cpp edd1e0a270 Removes Direct3D9 functionality. 8 years ago
gfxD3D11CardProfiler.h edd1e0a270 Removes Direct3D9 functionality. 8 years ago
gfxD3D11Cubemap.cpp ad3c961579 get probes displaying with low Texture quality 3 years ago
gfxD3D11Cubemap.h 26471aaa77 WIP of timmy's changes merged in. Not properly initializing the probes/array slots just yet. 6 years ago
gfxD3D11Device.cpp cd82186231 Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select 3 years ago
gfxD3D11Device.h 5a933c00d3 Removed old fixed function code from GFX. 4 years ago
gfxD3D11EnumTranslate.cpp 5a933c00d3 Removed old fixed function code from GFX. 4 years ago
gfxD3D11EnumTranslate.h c2e018c6a7 from @rextimmy: corrections for stateblock blending support 5 years ago
gfxD3D11OcclusionQuery.cpp b4a1d18f42 Core implementation of Physical Based Rendering. 7 years ago
gfxD3D11OcclusionQuery.h b4a1d18f42 Core implementation of Physical Based Rendering. 7 years ago
gfxD3D11PrimitiveBuffer.cpp 5a933c00d3 Removed old fixed function code from GFX. 4 years ago
gfxD3D11PrimitiveBuffer.h b9c207765e uninitialized variables-gfx 5 years ago
gfxD3D11QueryFence.cpp 1ff6f221fb Direct3D11 GFX device. 9 years ago
gfxD3D11QueryFence.h 1ff6f221fb Direct3D11 GFX device. 9 years ago
gfxD3D11Shader.cpp 87dd7ffc4a Implement Singlepass Terrain Render 4 years ago
gfxD3D11Shader.h b9c207765e uninitialized variables-gfx 5 years ago
gfxD3D11StateBlock.cpp c2e018c6a7 from @rextimmy: corrections for stateblock blending support 5 years ago
gfxD3D11StateBlock.h 5a933c00d3 Removed old fixed function code from GFX. 4 years ago
gfxD3D11Target.cpp cd82186231 Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select 3 years ago
gfxD3D11Target.h 60a29777fa WIP updated UI 6 years ago
gfxD3D11TextureArray.cpp e92e945912 Refactor GFXTextureArray 4 years ago
gfxD3D11TextureArray.h e92e945912 Refactor GFXTextureArray 4 years ago
gfxD3D11TextureManager.cpp 511efcf462 Correct GFXD3D11TextureObject lock/unlock issues 4 years ago
gfxD3D11TextureManager.h 5a933c00d3 Removed old fixed function code from GFX. 4 years ago
gfxD3D11TextureObject.cpp 0527865462 set cubemapsaver profile to one that preserves sizes 3 years ago
gfxD3D11TextureObject.h 96c71a4d5d Corrects a problem with the D3D11 texture lock/unlock mechanism 7 years ago
gfxD3D11VertexBuffer.cpp 5a933c00d3 Removed old fixed function code from GFX. 4 years ago
gfxD3D11VertexBuffer.h b9c207765e uninitialized variables-gfx 5 years ago
screenshotD3D11.cpp 2073a94a7a ScreenShotD3D11 delete fix. 9 years ago
screenshotD3D11.h 1ff6f221fb Direct3D11 GFX device. 9 years ago