Commit History

Autor SHA1 Mensaxe Data
  sp-stefano-lanza 7183e3b0bd Feature/new skeleton culling (#1196) %!s(int64=6) %!d(string=hai) anos
  badlogic eecde9e871 [cocos2d-x] Closes #1075, added SkeletonRenderer:setSlotsRange and SkeletonRenderer::createWithSkeleton. Allows rendering parts of a single skeleton, mixed with other nodes. See SkeletonRendererSeparator.cpp for an example. %!s(int64=7) %!d(string=hai) anos
  badlogic 676b740269 [c] Added stride to spSkeletonClipping_clipTriangles. [cocos2dx] Added clipping. %!s(int64=8) %!d(string=hai) anos
  NathanSweet c0fdc454a2 Fixed inconsistent newlines. %!s(int64=8) %!d(string=hai) anos
  badlogic 5aa27771c3 [runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things... %!s(int64=8) %!d(string=hai) anos
  John b9bd66b36b Updated spine-c, spine-sfml, spine-cocos2d-objc and spine-cocos2dx to 3.2.01 %!s(int64=9) %!d(string=hai) anos
  NathanSweet e68c830876 cocos2d-x support for: 2.2.4, 3.0, 3.1alpha1 %!s(int64=11) %!d(string=hai) anos
  NathanSweet df959cb646 Meshes, FFD and skinning for cocos2d-x. %!s(int64=11) %!d(string=hai) anos
  NathanSweet 5c6ebf2c63 cocos2d-x updated to 3.1alpha0. %!s(int64=11) %!d(string=hai) anos
  NathanSweet e2fccf72d6 License update. %!s(int64=12) %!d(string=hai) anos
  NathanSweet f935a4ede0 License headers. %!s(int64=12) %!d(string=hai) anos
  NathanSweet d67191d653 Renamed ExampleScene to ExampleLayer. %!s(int64=12) %!d(string=hai) anos
  NathanSweet ec8509b511 Source formatting, clean up. %!s(int64=12) %!d(string=hai) anos
  Stefan Nguyen 510849c609 support multiple-resolutions %!s(int64=12) %!d(string=hai) anos
  Stefan Nguyen ee25feffbe reorganize structure to match cocos2d-x multi-platform style; create a working iOS example %!s(int64=12) %!d(string=hai) anos