Commit History

Autor SHA1 Mensaxe Data
  BearishSun 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers %!s(int64=8) %!d(string=hai) anos
  BearishSun ca96a44dd7 Refactor: Removing a specific bit of code meant for local debugging only %!s(int64=8) %!d(string=hai) anos
  BearishSun 39e4033d6d Bugfix: Fix for incorrectly rotated animated meshes %!s(int64=8) %!d(string=hai) anos
  BearishSun f3efd9ed9f Bugfix: Fixing a compile error in Vulkan plugin %!s(int64=8) %!d(string=hai) anos
  BearishSun ba95818f12 Bugfix: Fixing a crash in animation evaluation when attempting to interpolate between identical keyframes %!s(int64=8) %!d(string=hai) anos
  BearishSun 632a87c12c Bugfix: Internal parameters for the transparent material and now properly marked and parsed as such %!s(int64=8) %!d(string=hai) anos
  BearishSun b9a107bd99 Bugfix: Object picking in editor scene view now works properly on OpenGL %!s(int64=8) %!d(string=hai) anos
  BearishSun e181c3fb84 Bugfix: Fixing positioning of the camera gizmo %!s(int64=8) %!d(string=hai) anos
  BearishSun efb1f327f6 Refactor: Fixing mixed tabs and spaces %!s(int64=8) %!d(string=hai) anos
  BearishSun 346ed33e80 Bugfix: Mouse wheel scroll events now properly trigger %!s(int64=8) %!d(string=hai) anos
  BearishSun c7e198eda1 Bugfix: Fixing a crash when switching material shaders %!s(int64=8) %!d(string=hai) anos
  BearishSun 23cbfddd23 Bugfix: Clearing a GUI layout will no longer destroy the child GUI elements if their reference is also held somewhere else %!s(int64=8) %!d(string=hai) anos
  BearishSun df3857c746 Bugfix: GLSL parameter block size checking code now works properly %!s(int64=8) %!d(string=hai) anos
  BearishSun f88f0b8f86 Bugfix: Fixing the getting started example %!s(int64=8) %!d(string=hai) anos
  BearishSun 63ef0b05cf Bugfix: Camera loaded from a saved scene will now properly be displayed in the Game view %!s(int64=8) %!d(string=hai) anos
  BearishSun c680e38023 Bugfix: Fixing a crash when deleting a non-main camera %!s(int64=8) %!d(string=hai) anos
  BearishSun 917828e246 Bugfix: Fix crash on shutdown during OpenGL context deletion %!s(int64=8) %!d(string=hai) anos
  BearishSun 483b24b0d1 Bugfix: Cleaning up a variety of invalid calls to RAII mutex lock %!s(int64=8) %!d(string=hai) anos
  BearishSun 876d5fd7e4 Build: Fixing a couple of compilation errors on GCC %!s(int64=8) %!d(string=hai) anos
  BearishSun bfd8b9069d Feature: Added a camera gizmo for previewing its frustum geometry %!s(int64=8) %!d(string=hai) anos
  BearishSun c57de7effa Bugfix: Crash on shutdown when camera in scene %!s(int64=8) %!d(string=hai) anos
  BearishSun 499fe5795c Bugfix: Quit menu option in editor now properly hooked up %!s(int64=8) %!d(string=hai) anos
  BearishSun 42e3c31d35 Build: Fixing script binding generation %!s(int64=8) %!d(string=hai) anos
  BearishSun 54c550c6e4 Build: Fixing release mode build %!s(int64=8) %!d(string=hai) anos
  BearishSun 0a6233e4bd Bugfix: Fixing crash on shutdown %!s(int64=8) %!d(string=hai) anos
  BearishSun 58b6cdd959 Bugfix: Fixing uninitialized camera viewport values when creating a camera component through reflection %!s(int64=8) %!d(string=hai) anos
  BearishSun 1cd55dec0a Feature: Non-compute shader alternatives for SH coefficient generation %!s(int64=8) %!d(string=hai) anos
  BearishSun 207aa0e53e Feature: Added better memory allocation model for Vulkan %!s(int64=8) %!d(string=hai) anos
  BearishSun 2c07aa8733 Bugfix: Fixing a flicker when irradiance volume is first created, caused by uninitialized SH coefficient data %!s(int64=8) %!d(string=hai) anos
  BearishSun 6d9f7188d6 Bugfix: Removed frame allocator thread checks since non-global allocators can be freely passed around to different threads %!s(int64=8) %!d(string=hai) anos