BearishSun 773d549e57 Added basic support for animation events hace 9 años
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Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 10 años
BsAnimation.h 773d549e57 Added basic support for animation events hace 9 años
BsAnimationClip.h 773d549e57 Added basic support for animation events hace 9 años
BsAnimationClipRTTI.h 773d549e57 Added basic support for animation events hace 9 años
BsAnimationCurve.h 773d549e57 Added basic support for animation events hace 9 años
BsAnimationCurveRTTI.h e394a4f07d Fixing a bug with managed object data serialization introduced in previous commit hace 9 años
BsAnimationManager.h 6869dbcfbc Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component) hace 9 años
BsAnimationUtility.h 773d549e57 Added basic support for animation events hace 9 años
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components hace 9 años
BsAudioClip.h a774a03552 AnimationClip foundation hace 9 años
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional hace 9 años
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) hace 9 años
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsAudioListener.h 7756e2673d Updated documentation for Audio API hace 9 años
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown hace 9 años
BsAudioSource.h fa03beab16 Hot reload of audio clips hace 9 años
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD hace 9 años
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std hace 9 años
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años
BsCAudioListener.h 28e8be2526 Added C++ components for AudioListener and AudioSource hace 9 años
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource hace 9 años
BsCAudioSource.h 584feaa51c Added play on start for audio sources hace 9 años
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources hace 9 años
BsCBoxCollider.h 0a448db0af More work on improving documentation for Doxygen generation. hace 10 años
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. hace 10 años
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 10 años
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 10 años
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization hace 10 años
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization hace 10 años
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive hace 9 años
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization hace 10 años
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive hace 9 años
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation hace 10 años
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation hace 10 años
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCRigidbody.h f92ea8ea21 Removed unused Physics code hace 9 años
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive hace 9 años
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. hace 10 años
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization hace 10 años
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años
BsCharacterController.h fe2e34ed16 More work on improving documentation for doxygen generation hace 10 años
BsCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 10 años
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 10 años
BsCommonTypes.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread hace 9 años
BsComponent.h 10e057da7b Prefab fixes: hace 9 años
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization hace 9 años
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown hace 9 años
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements hace 10 años
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 10 años
BsCoreObjectManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 10 años
BsCorePrerequisites.h 773d549e57 Added basic support for animation events hace 9 años
BsCoreRenderer.h eb5d33c976 Post processing: hace 9 años
BsCoreSceneManager.h 74bb75edef More work on improving documentation for doxygen generation hace 10 años
BsCoreThread.h e7f45a5e0e Animation playback (WIP) hace 9 años
BsCoreThreadAccessor.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 10 años
BsCurveCache.h e7f45a5e0e Animation playback (WIP) hace 9 años
BsD6Joint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization hace 10 años
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation hace 10 años
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std hace 9 años
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization hace 10 años
BsDrawOps.h 91df70cddf More work on manuals hace 10 años
BsEventQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 10 años
BsFJoint.h 916f246010 Joint fixes: hace 9 años
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization hace 10 años
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 10 años
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. hace 10 años
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers hace 9 años
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization hace 9 años
BsGpuBuffer.h b03b62bf18 More work on GUICanvas line rendering hace 9 años
BsGpuBufferView.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL hace 9 años
BsGpuParam.h 05266555e8 Animation bone transforms now used by the core thread for rendering hace 9 años
BsGpuParamBlockBuffer.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsGpuParamDesc.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime hace 9 años
BsGpuParams.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread hace 9 años
BsGpuProgram.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread hace 9 años
BsGpuProgramManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 10 años
BsHardwareBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL hace 9 años
BsHardwareBufferManager.h b03b62bf18 More work on GUICanvas line rendering hace 9 años
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization hace 10 años
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) hace 9 años
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsImporter.h 4b94620550 Added materials manual, plus some doc improvements hace 10 años
BsIndexBuffer.h 24341978b0 Added RenderAPI manual hace 10 años
BsInput.h 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues hace 9 años
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 10 años
BsJoint.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 10 años
BsMaterial.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread hace 9 años
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsMaterialParam.h 472f4c82b3 Properly render skinned mesh even when no animation is running hace 9 años
BsMaterialParams.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL hace 9 años
BsMaterialParamsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsMesh.h cde0fbf269 Fixing documentation errors hace 9 años
BsMeshBase.h 74bb75edef More work on improving documentation for doxygen generation hace 10 años
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 10 años
BsMeshCollider.h fa03beab16 Hot reload of audio clips hace 9 años
BsMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming hace 9 años
BsMeshHeap.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsMeshImportOptions.h dd7d910e25 Keyframe reduction can now be enabled/disabled via import options hace 9 años
BsMeshImportOptionsRTTI.h dd7d910e25 Keyframe reduction can now be enabled/disabled via import options hace 9 años
BsMeshManager.h cde0fbf269 Fixing documentation errors hace 9 años
BsMeshRTTI.h 49e269480e Added import for mesh skeleton hace 9 años
BsMeshUtility.h eeb700c5df Refactored GUI so you can now specify custom materials for rendering GUI elements (needed for fancy line rendering material) hace 9 años
BsMultiRenderTexture.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 10 años
BsOcclusionQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsParamBlocks.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread hace 9 años
BsPass.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsPhysics.h f92ea8ea21 Removed unused Physics code hace 9 años
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation hace 10 años
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation hace 10 años
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsPixelBuffer.h fe2e34ed16 More work on improving documentation for doxygen generation hace 10 años
BsPixelData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming hace 9 años
BsPixelUtil.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation hace 10 años
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 10 años
BsPrefab.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs hace 9 años
BsPrefabDiff.h a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles hace 9 años
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsPrefabRTTI.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs hace 9 años
BsPrefabUtility.h f81fdc1d27 Prefab fixes: hace 9 años
BsProfilerCPU.h c168935089 Timers now use std::chrono hace 9 años
BsProfilerGPU.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 10 años
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 10 años
BsQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std hace 9 años
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements hace 10 años
BsRenderAPI.h cde0fbf269 Fixing documentation errors hace 9 años
BsRenderAPICapabilities.h 8edd11815a Fix use of MSVC-specific syntax hace 9 años
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings hace 10 años
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsRenderStateManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 10 años
BsRenderStats.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 10 años
BsRenderTarget.h aa06514ff9 Added support for texture arrays hace 9 años
BsRenderTexture.h aa06514ff9 Added support for texture arrays hace 9 años
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 10 años
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 10 años
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsRendererMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it hace 9 años
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers hace 9 años
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 10 años
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it hace 9 años
BsResources.h 584feaa51c Added play on start for audio sources hace 9 años
BsRigidbody.h f92ea8ea21 Removed unused Physics code hace 9 años
BsSamplerState.h 58d28d8ffb Fix missing include hace 9 años
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation hace 10 años
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsSceneObject.h 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized hace 9 años
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization hace 9 años
BsShader.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime hace 9 años
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline hace 10 años
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions hace 10 años
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers hace 9 años
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsSkeleton.h 6e91706388 Fixing a memory corruption issue with skeletal animation poses hace 9 años
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers hace 9 años
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization hace 10 años
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor hace 10 años
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 10 años
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsSubMesh.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años
BsTechnique.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 10 años
BsTechniqueRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation hace 10 años
BsTexture.h aa06514ff9 Added support for texture arrays hace 9 años
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsTextureManager.h aa06514ff9 Added support for texture arrays hace 9 años
BsTextureRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation hace 10 años
BsTimerQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation hace 10 años
BsVertexBuffer.h 24341978b0 Added RenderAPI manual hace 10 años
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años
BsVertexDataDesc.h eb5d33c976 Post processing: hace 9 años
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 10 años
BsVertexDeclaration.h adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) hace 9 años
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 10 años
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. hace 10 años
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años