BearishSun 773d549e57 Added basic support for animation events 9 lat temu
..
Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 lat temu
BsAnimation.h 773d549e57 Added basic support for animation events 9 lat temu
BsAnimationClip.h 773d549e57 Added basic support for animation events 9 lat temu
BsAnimationClipRTTI.h 773d549e57 Added basic support for animation events 9 lat temu
BsAnimationCurve.h 773d549e57 Added basic support for animation events 9 lat temu
BsAnimationCurveRTTI.h e394a4f07d Fixing a bug with managed object data serialization introduced in previous commit 9 lat temu
BsAnimationManager.h 6869dbcfbc Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component) 9 lat temu
BsAnimationUtility.h 773d549e57 Added basic support for animation events 9 lat temu
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components 9 lat temu
BsAudioClip.h a774a03552 AnimationClip foundation 9 lat temu
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional 9 lat temu
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) 9 lat temu
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 lat temu
BsAudioListener.h 7756e2673d Updated documentation for Audio API 9 lat temu
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown 9 lat temu
BsAudioSource.h fa03beab16 Hot reload of audio clips 9 lat temu
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD 9 lat temu
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 lat temu
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 lat temu
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsCAudioListener.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 lat temu
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 lat temu
BsCAudioSource.h 584feaa51c Added play on start for audio sources 9 lat temu
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources 9 lat temu
BsCBoxCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 lat temu
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 lat temu
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 lat temu
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 lat temu
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 lat temu
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 lat temu
BsCCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 lat temu
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 lat temu
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 lat temu
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 lat temu
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 lat temu
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 lat temu
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 lat temu
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 lat temu
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 lat temu
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 lat temu
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 lat temu
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 lat temu
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 lat temu
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 lat temu
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 lat temu
BsCRigidbody.h f92ea8ea21 Removed unused Physics code 9 lat temu
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 lat temu
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 lat temu
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 lat temu
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 lat temu
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 lat temu
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 lat temu
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 lat temu
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsCharacterController.h fe2e34ed16 More work on improving documentation for doxygen generation 10 lat temu
BsCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 lat temu
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 lat temu
BsCommonTypes.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 lat temu
BsComponent.h 10e057da7b Prefab fixes: 9 lat temu
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 lat temu
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown 9 lat temu
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements 10 lat temu
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 lat temu
BsCoreObjectManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 lat temu
BsCorePrerequisites.h 773d549e57 Added basic support for animation events 9 lat temu
BsCoreRenderer.h eb5d33c976 Post processing: 9 lat temu
BsCoreSceneManager.h 74bb75edef More work on improving documentation for doxygen generation 10 lat temu
BsCoreThread.h e7f45a5e0e Animation playback (WIP) 9 lat temu
BsCoreThreadAccessor.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 lat temu
BsCurveCache.h e7f45a5e0e Animation playback (WIP) 9 lat temu
BsD6Joint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 lat temu
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation 10 lat temu
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 lat temu
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 lat temu
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 lat temu
BsDrawOps.h 91df70cddf More work on manuals 10 lat temu
BsEventQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 lat temu
BsFJoint.h 916f246010 Joint fixes: 9 lat temu
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 lat temu
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 lat temu
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. 10 lat temu
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 lat temu
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 lat temu
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 lat temu
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 lat temu
BsGpuBuffer.h b03b62bf18 More work on GUICanvas line rendering 9 lat temu
BsGpuBufferView.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 lat temu
BsGpuParam.h 05266555e8 Animation bone transforms now used by the core thread for rendering 9 lat temu
BsGpuParamBlockBuffer.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsGpuParamDesc.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime 9 lat temu
BsGpuParams.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 lat temu
BsGpuProgram.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 lat temu
BsGpuProgramManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 lat temu
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 lat temu
BsHardwareBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 lat temu
BsHardwareBufferManager.h b03b62bf18 More work on GUICanvas line rendering 9 lat temu
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 lat temu
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) 9 lat temu
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsImporter.h 4b94620550 Added materials manual, plus some doc improvements 10 lat temu
BsIndexBuffer.h 24341978b0 Added RenderAPI manual 10 lat temu
BsInput.h 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 lat temu
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 lat temu
BsJoint.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 lat temu
BsMaterial.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 lat temu
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsMaterialParam.h 472f4c82b3 Properly render skinned mesh even when no animation is running 9 lat temu
BsMaterialParams.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 lat temu
BsMaterialParamsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 lat temu
BsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 lat temu
BsMesh.h cde0fbf269 Fixing documentation errors 9 lat temu
BsMeshBase.h 74bb75edef More work on improving documentation for doxygen generation 10 lat temu
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 lat temu
BsMeshCollider.h fa03beab16 Hot reload of audio clips 9 lat temu
BsMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 lat temu
BsMeshHeap.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsMeshImportOptions.h dd7d910e25 Keyframe reduction can now be enabled/disabled via import options 9 lat temu
BsMeshImportOptionsRTTI.h dd7d910e25 Keyframe reduction can now be enabled/disabled via import options 9 lat temu
BsMeshManager.h cde0fbf269 Fixing documentation errors 9 lat temu
BsMeshRTTI.h 49e269480e Added import for mesh skeleton 9 lat temu
BsMeshUtility.h eeb700c5df Refactored GUI so you can now specify custom materials for rendering GUI elements (needed for fancy line rendering material) 9 lat temu
BsMultiRenderTexture.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 lat temu
BsOcclusionQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsParamBlocks.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 lat temu
BsPass.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 lat temu
BsPhysics.h f92ea8ea21 Removed unused Physics code 9 lat temu
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation 10 lat temu
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation 10 lat temu
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 lat temu
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 lat temu
BsPixelBuffer.h fe2e34ed16 More work on improving documentation for doxygen generation 10 lat temu
BsPixelData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 lat temu
BsPixelUtil.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation 10 lat temu
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 lat temu
BsPrefab.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 lat temu
BsPrefabDiff.h a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles 9 lat temu
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 lat temu
BsPrefabRTTI.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 lat temu
BsPrefabUtility.h f81fdc1d27 Prefab fixes: 9 lat temu
BsProfilerCPU.h c168935089 Timers now use std::chrono 9 lat temu
BsProfilerGPU.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 lat temu
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 lat temu
BsQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 lat temu
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 lat temu
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements 10 lat temu
BsRenderAPI.h cde0fbf269 Fixing documentation errors 9 lat temu
BsRenderAPICapabilities.h 8edd11815a Fix use of MSVC-specific syntax 9 lat temu
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 lat temu
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsRenderStateManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 lat temu
BsRenderStats.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 lat temu
BsRenderTarget.h aa06514ff9 Added support for texture arrays 9 lat temu
BsRenderTexture.h aa06514ff9 Added support for texture arrays 9 lat temu
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 lat temu
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 lat temu
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsRendererMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 lat temu
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 lat temu
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 lat temu
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 lat temu
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 lat temu
BsResources.h 584feaa51c Added play on start for audio sources 9 lat temu
BsRigidbody.h f92ea8ea21 Removed unused Physics code 9 lat temu
BsSamplerState.h 58d28d8ffb Fix missing include 9 lat temu
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 lat temu
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation 10 lat temu
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsSceneObject.h 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized 9 lat temu
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 lat temu
BsShader.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime 9 lat temu
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline 10 lat temu
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions 10 lat temu
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 lat temu
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers 9 lat temu
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 lat temu
BsSkeleton.h 6e91706388 Fixing a memory corruption issue with skeletal animation poses 9 lat temu
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers 9 lat temu
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 lat temu
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 10 lat temu
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 lat temu
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 lat temu
BsSubMesh.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsTechnique.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 lat temu
BsTechniqueRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 lat temu
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation 10 lat temu
BsTexture.h aa06514ff9 Added support for texture arrays 9 lat temu
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsTextureManager.h aa06514ff9 Added support for texture arrays 9 lat temu
BsTextureRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 lat temu
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation 10 lat temu
BsTimerQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation 10 lat temu
BsVertexBuffer.h 24341978b0 Added RenderAPI manual 10 lat temu
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsVertexDataDesc.h eb5d33c976 Post processing: 9 lat temu
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 lat temu
BsVertexDeclaration.h adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) 9 lat temu
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 lat temu
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. 10 lat temu
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 lat temu