Marco Bellan 80777e880b Write the expected range 9 éve
..
Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 éve
BsAnimation.h 693d2e21ca Animation culling WIP 9 éve
BsAnimationClip.h 9d909059b1 Animation clip now stores sample rate so animation editor can properly set it on load 9 éve
BsAnimationClipRTTI.h 9d909059b1 Animation clip now stores sample rate so animation editor can properly set it on load 9 éve
BsAnimationCurve.h 950b5b52d7 Added a flags field to animation curves 9 éve
BsAnimationCurveRTTI.h 950b5b52d7 Added a flags field to animation curves 9 éve
BsAnimationManager.h 693d2e21ca Animation culling WIP 9 éve
BsAnimationUtility.h 9eec1ad285 Conversion of euler angle curves to quaternion curves, and vice versa 9 éve
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components 9 éve
BsAudioClip.h a774a03552 AnimationClip foundation 9 éve
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional 9 éve
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) 9 éve
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 éve
BsAudioListener.h 7756e2673d Updated documentation for Audio API 9 éve
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown 9 éve
BsAudioSource.h fa03beab16 Hot reload of audio clips 9 éve
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD 9 éve
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 éve
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 éve
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsCAudioListener.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 éve
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 éve
BsCAudioSource.h 584feaa51c Added play on start for audio sources 9 éve
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources 9 éve
BsCBoxCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 9 éve
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 éve
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 9 éve
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 éve
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 éve
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 éve
BsCCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 éve
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 éve
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 9 éve
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 éve
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 9 éve
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 éve
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 éve
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 9 éve
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 éve
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 éve
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 éve
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 9 éve
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 éve
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 9 éve
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 éve
BsCRigidbody.h f92ea8ea21 Removed unused Physics code 9 éve
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 éve
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 éve
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 éve
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 9 éve
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 éve
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 9 éve
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 éve
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsCharacterController.h fe2e34ed16 More work on improving documentation for doxygen generation 9 éve
BsCollider.h fc4cb1eb60 Add missing include for FLT_MAX 9 éve
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 éve
BsCommonTypes.h 78a144768e Mark material parameters as dirty when they are modified 9 éve
BsComponent.h 10e057da7b Prefab fixes: 9 éve
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 éve
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown 9 éve
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements 9 éve
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 éve
BsCoreObjectManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 éve
BsCorePrerequisites.h 60dc82f396 Material refactor WIP - Updated sampler state overrides so they work with material params 9 éve
BsCoreRenderer.h eb5d33c976 Post processing: 9 éve
BsCoreSceneManager.h 74bb75edef More work on improving documentation for doxygen generation 9 éve
BsCoreThread.h e7f45a5e0e Animation playback (WIP) 9 éve
BsCoreThreadAccessor.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 éve
BsCurveCache.h e7f45a5e0e Animation playback (WIP) 9 éve
BsD6Joint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 9 éve
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation 9 éve
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 éve
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 éve
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 9 éve
BsDrawOps.h 91df70cddf More work on manuals 9 éve
BsEventQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 éve
BsFJoint.h 916f246010 Joint fixes: 9 éve
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 9 éve
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 éve
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. 9 éve
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 éve
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 éve
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 éve
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 éve
BsGpuBuffer.h b03b62bf18 More work on GUICanvas line rendering 9 éve
BsGpuBufferView.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 éve
BsGpuParam.h 8a5d6db814 Material refactor - Things working again 9 éve
BsGpuParamBlockBuffer.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsGpuParamDesc.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime 9 éve
BsGpuParams.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params 9 éve
BsGpuParamsSet.h ed8fcf6b9f Don't try to call managed assembly entry points, as they don't exist 9 éve
BsGpuProgram.h 410359d73f Specialize std::hash for GpuProgramProfile 9 éve
BsGpuProgramManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 éve
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 éve
BsHardwareBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 éve
BsHardwareBufferManager.h b03b62bf18 More work on GUICanvas line rendering 9 éve
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 9 éve
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) 9 éve
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsImporter.h 4b94620550 Added materials manual, plus some doc improvements 9 éve
BsIndexBuffer.h 24341978b0 Added RenderAPI manual 9 éve
BsInput.h 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 éve
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 éve
BsJoint.h fc4cb1eb60 Add missing include for FLT_MAX 9 éve
BsMaterial.h 86e7a688a6 Renderer can now properly handle multiple material techniques 9 éve
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsMaterialParam.h 78a144768e Mark material parameters as dirty when they are modified 9 éve
BsMaterialParams.h 78a144768e Mark material parameters as dirty when they are modified 9 éve
BsMaterialParamsRTTI.h da2ccca154 Bugfixes for skeletal animation and animation editor 9 éve
BsMaterialRTTI.h 44face5b03 Added material params to the core thread Material object, in preparation of refactor 9 éve
BsMesh.h cde0fbf269 Fixing documentation errors 9 éve
BsMeshBase.h 74bb75edef More work on improving documentation for doxygen generation 9 éve
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 éve
BsMeshCollider.h fa03beab16 Hot reload of audio clips 9 éve
BsMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 éve
BsMeshHeap.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsMeshImportOptions.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 éve
BsMeshImportOptionsRTTI.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 éve
BsMeshManager.h cde0fbf269 Fixing documentation errors 9 éve
BsMeshRTTI.h 49e269480e Added import for mesh skeleton 9 éve
BsMeshUtility.h eeb700c5df Refactored GUI so you can now specify custom materials for rendering GUI elements (needed for fancy line rendering material) 9 éve
BsMultiRenderTexture.h 250e02772f Add multi texture to ScenePicking for normals 9 éve
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 éve
BsOcclusionQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsParamBlocks.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params 9 éve
BsPass.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 éve
BsPhysics.h f92ea8ea21 Removed unused Physics code 9 éve
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation 9 éve
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation 9 éve
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 éve
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 éve
BsPixelBuffer.h fe2e34ed16 More work on improving documentation for doxygen generation 9 éve
BsPixelData.h ef1357c7bd Remove float reference 9 éve
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 éve
BsPixelUtil.h 80777e880b Write the expected range 9 éve
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation 9 éve
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 éve
BsPrefab.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 éve
BsPrefabDiff.h a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles 9 éve
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 éve
BsPrefabRTTI.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 éve
BsPrefabUtility.h f81fdc1d27 Prefab fixes: 9 éve
BsProfilerCPU.h c168935089 Timers now use std::chrono 9 éve
BsProfilerGPU.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 éve
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 éve
BsQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 éve
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 éve
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements 9 éve
BsRenderAPI.h cde0fbf269 Fixing documentation errors 9 éve
BsRenderAPICapabilities.h 8edd11815a Fix use of MSVC-specific syntax 9 éve
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 9 éve
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsRenderStateManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 éve
BsRenderStats.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 éve
BsRenderTarget.h aa06514ff9 Added support for texture arrays 9 éve
BsRenderTexture.h aa06514ff9 Added support for texture arrays 9 éve
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 éve
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 éve
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsRendererMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 éve
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 éve
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 éve
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 éve
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 éve
BsResources.h 584feaa51c Added play on start for audio sources 9 éve
BsRigidbody.h f92ea8ea21 Removed unused Physics code 9 éve
BsSamplerState.h 58d28d8ffb Fix missing include 9 éve
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 éve
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation 9 éve
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsSceneObject.h 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized 9 éve
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 éve
BsShader.h 103a9ea757 Refactored material so it supports multiple techniques 9 éve
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline 9 éve
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions 9 éve
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 éve
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers 9 éve
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 éve
BsSkeleton.h 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) 9 éve
BsSkeletonMask.h 6164237881 Added bone filtering to animation 9 éve
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers 9 éve
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 9 éve
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 éve
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 éve
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 éve
BsSubMesh.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsTechnique.h 86e7a688a6 Renderer can now properly handle multiple material techniques 9 éve
BsTechniqueRTTI.h e4637da406 Added tags to material techniques 9 éve
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation 9 éve
BsTexture.h aa06514ff9 Added support for texture arrays 9 éve
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsTextureManager.h aa06514ff9 Added support for texture arrays 9 éve
BsTextureRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 éve
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation 9 éve
BsTimerQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation 9 éve
BsVertexBuffer.h 24341978b0 Added RenderAPI manual 9 éve
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsVertexDataDesc.h eb5d33c976 Post processing: 9 éve
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 éve
BsVertexDeclaration.h adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) 9 éve
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 éve
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. 9 éve
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 éve