BearishSun cde0fbf269 Fixing documentation errors преди 9 години
..
Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 9 години
BsAnimation.h 3089b77de0 Properly initialize and destruct AnimationProxy structure преди 9 години
BsAnimationClip.h 6fd40952e9 Additive animations преди 9 години
BsAnimationClipRTTI.h 6fd40952e9 Additive animations преди 9 години
BsAnimationCurve.h cde0fbf269 Fixing documentation errors преди 9 години
BsAnimationCurveRTTI.h 76ba8a4b32 Animation clip import functional преди 9 години
BsAnimationManager.h 6869dbcfbc Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component) преди 9 години
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components преди 9 години
BsAudioClip.h a774a03552 AnimationClip foundation преди 9 години
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional преди 9 години
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) преди 9 години
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsAudioListener.h 7756e2673d Updated documentation for Audio API преди 9 години
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown преди 9 години
BsAudioSource.h fa03beab16 Hot reload of audio clips преди 9 години
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD преди 9 години
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std преди 9 години
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години
BsCAudioListener.h 28e8be2526 Added C++ components for AudioListener and AudioSource преди 9 години
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource преди 9 години
BsCAudioSource.h 584feaa51c Added play on start for audio sources преди 9 години
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources преди 9 години
BsCBoxCollider.h 0a448db0af More work on improving documentation for Doxygen generation. преди 9 години
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. преди 9 години
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 9 години
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 9 години
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization преди 9 години
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization преди 9 години
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive преди 9 години
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization преди 9 години
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive преди 9 години
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation преди 9 години
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation преди 9 години
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCRigidbody.h f92ea8ea21 Removed unused Physics code преди 9 години
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive преди 9 години
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. преди 9 години
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization преди 9 години
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години
BsCharacterController.h fe2e34ed16 More work on improving documentation for doxygen generation преди 9 години
BsCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 9 години
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 9 години
BsCommonTypes.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread преди 9 години
BsComponent.h 10e057da7b Prefab fixes: преди 9 години
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization преди 9 години
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown преди 9 години
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements преди 9 години
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 9 години
BsCoreObjectManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 9 години
BsCorePrerequisites.h 4036f8a11b Added missing plugin documentation преди 9 години
BsCoreRenderer.h eb5d33c976 Post processing: преди 9 години
BsCoreSceneManager.h 74bb75edef More work on improving documentation for doxygen generation преди 9 години
BsCoreThread.h e7f45a5e0e Animation playback (WIP) преди 9 години
BsCoreThreadAccessor.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 9 години
BsCurveCache.h e7f45a5e0e Animation playback (WIP) преди 9 години
BsD6Joint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization преди 9 години
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation преди 9 години
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std преди 9 години
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization преди 9 години
BsDrawOps.h 91df70cddf More work on manuals преди 9 години
BsEventQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 9 години
BsFJoint.h 916f246010 Joint fixes: преди 9 години
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization преди 9 години
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 9 години
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. преди 9 години
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers преди 9 години
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization преди 9 години
BsGpuBuffer.h b03b62bf18 More work on GUICanvas line rendering преди 9 години
BsGpuBufferView.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL преди 9 години
BsGpuParam.h 05266555e8 Animation bone transforms now used by the core thread for rendering преди 9 години
BsGpuParamBlockBuffer.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsGpuParamDesc.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime преди 9 години
BsGpuParams.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread преди 9 години
BsGpuProgram.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread преди 9 години
BsGpuProgramManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 9 години
BsHardwareBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL преди 9 години
BsHardwareBufferManager.h b03b62bf18 More work on GUICanvas line rendering преди 9 години
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization преди 9 години
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) преди 9 години
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsImporter.h 4b94620550 Added materials manual, plus some doc improvements преди 9 години
BsIndexBuffer.h 24341978b0 Added RenderAPI manual преди 9 години
BsInput.h 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues преди 9 години
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 9 години
BsJoint.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 9 години
BsMaterial.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread преди 9 години
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsMaterialParam.h 05266555e8 Animation bone transforms now used by the core thread for rendering преди 9 години
BsMaterialParams.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL преди 9 години
BsMaterialParamsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsMesh.h cde0fbf269 Fixing documentation errors преди 9 години
BsMeshBase.h 74bb75edef More work on improving documentation for doxygen generation преди 9 години
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 9 години
BsMeshCollider.h fa03beab16 Hot reload of audio clips преди 9 години
BsMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming преди 9 години
BsMeshHeap.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsMeshImportOptions.h dd7d910e25 Keyframe reduction can now be enabled/disabled via import options преди 9 години
BsMeshImportOptionsRTTI.h dd7d910e25 Keyframe reduction can now be enabled/disabled via import options преди 9 години
BsMeshManager.h cde0fbf269 Fixing documentation errors преди 9 години
BsMeshRTTI.h 49e269480e Added import for mesh skeleton преди 9 години
BsMeshUtility.h eeb700c5df Refactored GUI so you can now specify custom materials for rendering GUI elements (needed for fancy line rendering material) преди 9 години
BsMultiRenderTexture.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 9 години
BsOcclusionQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsParamBlocks.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread преди 9 години
BsPass.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsPhysics.h f92ea8ea21 Removed unused Physics code преди 9 години
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation преди 9 години
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation преди 9 години
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsPixelBuffer.h fe2e34ed16 More work on improving documentation for doxygen generation преди 9 години
BsPixelData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming преди 9 години
BsPixelUtil.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation преди 9 години
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 9 години
BsPrefab.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs преди 9 години
BsPrefabDiff.h a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles преди 9 години
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsPrefabRTTI.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs преди 9 години
BsPrefabUtility.h f81fdc1d27 Prefab fixes: преди 9 години
BsProfilerCPU.h c168935089 Timers now use std::chrono преди 9 години
BsProfilerGPU.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 9 години
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 9 години
BsQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std преди 9 години
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements преди 9 години
BsRenderAPI.h cde0fbf269 Fixing documentation errors преди 9 години
BsRenderAPICapabilities.h 8edd11815a Fix use of MSVC-specific syntax преди 9 години
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings преди 9 години
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsRenderStateManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 9 години
BsRenderStats.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 9 години
BsRenderTarget.h aa06514ff9 Added support for texture arrays преди 9 години
BsRenderTexture.h aa06514ff9 Added support for texture arrays преди 9 години
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 9 години
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 9 години
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsRendererMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it преди 9 години
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers преди 9 години
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 9 години
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it преди 9 години
BsResources.h 584feaa51c Added play on start for audio sources преди 9 години
BsRigidbody.h f92ea8ea21 Removed unused Physics code преди 9 години
BsSamplerState.h 58d28d8ffb Fix missing include преди 9 години
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation преди 9 години
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsSceneObject.h 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized преди 9 години
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization преди 9 години
BsShader.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime преди 9 години
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline преди 9 години
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions преди 9 години
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers преди 9 години
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsSkeleton.h 6e91706388 Fixing a memory corruption issue with skeletal animation poses преди 9 години
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers преди 9 години
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization преди 9 години
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor преди 9 години
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 9 години
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsSubMesh.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години
BsTechnique.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 9 години
BsTechniqueRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation преди 9 години
BsTexture.h aa06514ff9 Added support for texture arrays преди 9 години
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsTextureManager.h aa06514ff9 Added support for texture arrays преди 9 години
BsTextureRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation преди 9 години
BsTimerQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation преди 9 години
BsVertexBuffer.h 24341978b0 Added RenderAPI manual преди 9 години
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години
BsVertexDataDesc.h eb5d33c976 Post processing: преди 9 години
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 9 години
BsVertexDeclaration.h adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) преди 9 години
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 9 години
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. преди 9 години
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години