seanpaultaylor
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9c932c5d5d
Support for VS 2015
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10 jaren geleden |
hammeron-art
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6135a7d4c1
Use DXSDK_DIR to get the proper SDK path
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11 jaren geleden |
louis-mclaughlin
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ee08a8b549
Replaced hard coded path to program files with msbuild environment variable in all visual studio projects
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11 jaren geleden |
seanpaultaylor
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a0b605ef38
Updated VS2013 projects to use DirectX SDK default path.
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11 jaren geleden |
seanpaultaylor
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ff8cc518e9
Simplifies Windows VS build path to be $(Configuration).
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11 jaren geleden |
seanpaultaylor
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c453e10890
Updated the lua bindings and fixes for new Drawable class.
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11 jaren geleden |
seanpaultaylor
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f9d3270806
Merged all Node drawable to inherit from new Drawable base class
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11 jaren geleden |
Nick Landry
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6169b78950
Update VC++ projects
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11 jaren geleden |
Nick Landry
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3e96faad93
Merge branch 'upstream' of https://github.com/nlandry/GamePlay into nlandry-upstream
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11 jaren geleden |
Nick Landry
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35380bbd9e
Update all Visual Studio project files
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11 jaren geleden |
seanpaultaylor
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ca524fff88
Visual Studio changes for 2D Sprite, TileSet and Text support
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11 jaren geleden |
sgrenier
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bcc965412d
More script prototyping changes.
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11 jaren geleden |
sgrenier
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2a3f6a3144
Finished most work for new prototype of scripting system.
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11 jaren geleden |
sgrenier
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6842e8c924
Script reworking continued.
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11 jaren geleden |
sgrenier
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7276079d52
Changed Lua enum bindings to use integers instead of strings. This not only increased performance for enums, but it fixed some scripting bugs anf removed a large number of generated script binding source files.
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11 jaren geleden |
sgrenier
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6f7269c232
More LUA scripting rework.
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11 jaren geleden |
sgrenier
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31457c054e
More prototyping of LUA scripting changes.
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11 jaren geleden |
=
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6756068801
Fixes Visual Studio project for missing files.
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11 jaren geleden |
seanpaultaylor
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4f1676912e
Split ogg and vorbis external-deps folder
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11 jaren geleden |
seanpaultaylor
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9e452a9d4b
Updated to bullet physics 2.82 on Windows.
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11 jaren geleden |
sgrenier
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a52af4aaa0
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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12 jaren geleden |
sgrenier
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cfb81be201
UI Changes:
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12 jaren geleden |
seanpaultaylor
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0f37a74487
Renamed Joystick to JoystickControl.
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12 jaren geleden |
sgrenier
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02877c7887
Changed Properties class to use a std::list instead of std::map for properties to ensure order of properties is preserved and to allow multiple properties with the same name (i.e. rotate, translate, etc).
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12 jaren geleden |
sgrenier
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d5ad3611c9
Updated gameplay visual studio filters.
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12 jaren geleden |
seanpaultaylor
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0360e021cc
Added initialDirectory to FileSystem::displayOpenDialog of desktop tools.
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12 jaren geleden |
seanpaultaylor
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75a8fb816c
Removed remaining social api.
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12 jaren geleden |
seanpaultaylor
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3cdc7f53fb
Removing SceneRenderer and VisibleSet to keep the framework more minimal.
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12 jaren geleden |
seanpaultaylor
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5d984bcc31
Removed VisibleSetDefault.cpp/.h and made Scene implement a default VisibleSet
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12 jaren geleden |
seanpaultaylor
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831c2ce520
Samples cleanup of Visual Studio 2013.
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12 jaren geleden |