Commit History

Auteur SHA1 Bericht Datum
  seanpaultaylor 9c932c5d5d Support for VS 2015 10 jaren geleden
  hammeron-art 6135a7d4c1 Use DXSDK_DIR to get the proper SDK path 11 jaren geleden
  louis-mclaughlin ee08a8b549 Replaced hard coded path to program files with msbuild environment variable in all visual studio projects 11 jaren geleden
  seanpaultaylor a0b605ef38 Updated VS2013 projects to use DirectX SDK default path. 11 jaren geleden
  seanpaultaylor ff8cc518e9 Simplifies Windows VS build path to be $(Configuration). 11 jaren geleden
  seanpaultaylor c453e10890 Updated the lua bindings and fixes for new Drawable class. 11 jaren geleden
  seanpaultaylor f9d3270806 Merged all Node drawable to inherit from new Drawable base class 11 jaren geleden
  Nick Landry 6169b78950 Update VC++ projects 11 jaren geleden
  Nick Landry 3e96faad93 Merge branch 'upstream' of https://github.com/nlandry/GamePlay into nlandry-upstream 11 jaren geleden
  Nick Landry 35380bbd9e Update all Visual Studio project files 11 jaren geleden
  seanpaultaylor ca524fff88 Visual Studio changes for 2D Sprite, TileSet and Text support 11 jaren geleden
  sgrenier bcc965412d More script prototyping changes. 11 jaren geleden
  sgrenier 2a3f6a3144 Finished most work for new prototype of scripting system. 11 jaren geleden
  sgrenier 6842e8c924 Script reworking continued. 11 jaren geleden
  sgrenier 7276079d52 Changed Lua enum bindings to use integers instead of strings. This not only increased performance for enums, but it fixed some scripting bugs anf removed a large number of generated script binding source files. 11 jaren geleden
  sgrenier 6f7269c232 More LUA scripting rework. 11 jaren geleden
  sgrenier 31457c054e More prototyping of LUA scripting changes. 11 jaren geleden
  = 6756068801 Fixes Visual Studio project for missing files. 11 jaren geleden
  seanpaultaylor 4f1676912e Split ogg and vorbis external-deps folder 11 jaren geleden
  seanpaultaylor 9e452a9d4b Updated to bullet physics 2.82 on Windows. 11 jaren geleden
  sgrenier a52af4aaa0 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 12 jaren geleden
  sgrenier cfb81be201 UI Changes: 12 jaren geleden
  seanpaultaylor 0f37a74487 Renamed Joystick to JoystickControl. 12 jaren geleden
  sgrenier 02877c7887 Changed Properties class to use a std::list instead of std::map for properties to ensure order of properties is preserved and to allow multiple properties with the same name (i.e. rotate, translate, etc). 12 jaren geleden
  sgrenier d5ad3611c9 Updated gameplay visual studio filters. 12 jaren geleden
  seanpaultaylor 0360e021cc Added initialDirectory to FileSystem::displayOpenDialog of desktop tools. 12 jaren geleden
  seanpaultaylor 75a8fb816c Removed remaining social api. 12 jaren geleden
  seanpaultaylor 3cdc7f53fb Removing SceneRenderer and VisibleSet to keep the framework more minimal. 12 jaren geleden
  seanpaultaylor 5d984bcc31 Removed VisibleSetDefault.cpp/.h and made Scene implement a default VisibleSet 12 jaren geleden
  seanpaultaylor 831c2ce520 Samples cleanup of Visual Studio 2013. 12 jaren geleden