История коммитов

Автор SHA1 Сообщение Дата
  Steve Grenier 79f1a31b7e Updated incorrect Runtime Library setting for gameplay Visual Studio sample projects. 10 лет назад
  seanpaultaylor 9c932c5d5d Support for VS 2015 10 лет назад
  hammeron-art 6135a7d4c1 Use DXSDK_DIR to get the proper SDK path 11 лет назад
  seanpaultaylor 90a3336e48 Fixes to VS2013 projects for updated resources. 11 лет назад
  louis-mclaughlin ee08a8b549 Replaced hard coded path to program files with msbuild environment variable in all visual studio projects 11 лет назад
  seanpaultaylor a0b605ef38 Updated VS2013 projects to use DirectX SDK default path. 11 лет назад
  seanpaultaylor ff8cc518e9 Simplifies Windows VS build path to be $(Configuration). 11 лет назад
  Nick Landry 6169b78950 Update VC++ projects 11 лет назад
  Nick Landry 35380bbd9e Update all Visual Studio project files 11 лет назад
  seanpaultaylor 4f1676912e Split ogg and vorbis external-deps folder 11 лет назад
  seanpaultaylor 9e452a9d4b Updated to bullet physics 2.82 on Windows. 11 лет назад
  seanpaultaylor d13e1416d1 Added Pre-build resource copies for Visual Studio projects for x64 configurations. 12 лет назад
  seanpaultaylor eb7026d191 Normalize line endings 12 лет назад
  Darryl Gough 8819513d71 Fixed the pre-build event for spaceship. 12 лет назад
  sgrenier 0c49c9e200 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 12 лет назад
  sgrenier 02877c7887 Changed Properties class to use a std::list instead of std::map for properties to ensure order of properties is preserved and to allow multiple properties with the same name (i.e. rotate, translate, etc). 12 лет назад
  seanpaultaylor 5c94d5c28d Moved samples all over to use default ui font. 12 лет назад
  seanpaultaylor bfa81d73f1 Ensure xcopy only copies shader files with a more recent date to not clobber existing files that a user may have modified. 12 лет назад
  seanpaultaylor 932d470445 Changed dependency paths to backslashes for VS projects. 12 лет назад
  seanpaultaylor 831c2ce520 Samples cleanup of Visual Studio 2013. 12 лет назад
  seanpaultaylor 975f5236aa Upgraded to Visual Studio 2013 (except gameplay-encoder). 12 лет назад
  seanpaultaylor 509f4128af Support for multiple lights in shaders. 12 лет назад
  seanpaultaylor a2e47534da Updated samples to use arial.gpb 12 лет назад
  seanpaultaylor ee375b29cc Merge branch 'next' of https://github.com/seanpaultaylor/GamePlay into next 12 лет назад
  seanpaultaylor 4db7cc158c Updated VS2012 project files for libpng14 to libpng change 12 лет назад
  seanpaultaylor f078dff53a Updated for libpng to png folder change 12 лет назад
  seanpaultaylor a694875c82 Moved the next branch up to now use Visual Studio 2012. 12 лет назад
  seanpaultaylor f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 13 лет назад