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affine_matrix.h
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ece74f5420
Improve rendering pipeline (#867)
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2 weeks ago |
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arrow.cpp
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0ebd5c515b
Normalize render/ naming to snake_case (#840)
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1 month ago |
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arrow.h
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5ccbefec22
Improve arrow rain: increase density, split wood/metal rendering, verify caching (#706)
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2 months ago |
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banner_cloth.cpp
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39c183feb1
improve banner rendering and fix healer aura
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2 months ago |
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banner_cloth.h
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39c183feb1
improve banner rendering and fix healer aura
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2 months ago |
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flag.cpp
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0ebd5c515b
Normalize render/ naming to snake_case (#840)
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1 month ago |
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flag.h
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0ebd5c515b
Normalize render/ naming to snake_case (#840)
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1 month ago |
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formation_arrow.cpp
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1232c50a4e
apply format
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1 month ago |
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formation_arrow.h
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1232c50a4e
apply format
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1 month ago |
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math_utils.h
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1232c50a4e
apply format
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1 month ago |
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mode_indicator.cpp
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9e9d8d0166
fix compilation error
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2 months ago |
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mode_indicator.h
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80f81a2cd1
apply format
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2 months ago |
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patrol_flags.cpp
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1232c50a4e
apply format
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1 month ago |
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patrol_flags.h
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0ebd5c515b
Normalize render/ naming to snake_case (#840)
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1 month ago |
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projectile_renderer.cpp
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cd3d71ef97
Block hill slopes except at entrance ramps (#708)
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2 months ago |
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projectile_renderer.h
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80e69e7cd7
implement catapult
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2 months ago |
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selection_disc.cpp
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0ebd5c515b
Normalize render/ naming to snake_case (#840)
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1 month ago |
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selection_disc.h
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df7163b3b3
clang tidy fixes
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4 months ago |
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selection_ring.cpp
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0ebd5c515b
Normalize render/ naming to snake_case (#840)
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1 month ago |
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selection_ring.h
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df7163b3b3
clang tidy fixes
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4 months ago |
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stone.cpp
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a3b36c1898
Modernize mesh factory functions to return std::unique_ptr instead of raw pointers
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2 months ago |
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stone.h
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80e69e7cd7
implement catapult
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2 months ago |
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transforms.cpp
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ece74f5420
Improve rendering pipeline (#867)
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2 weeks ago |
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transforms.h
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3776d467c4
Convert geom/transforms methods and variables to snake_case
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2 months ago |