Historique des commits

Auteur SHA1 Message Date
  Daniele Bartolini c4c7465294 Rename data() and lookup() to get() il y a 11 ans
  Daniele Bartolini 123ca211d8 Rename physics_callbact to g_physics_callback il y a 12 ans
  Daniele Bartolini 2dd5853c6a Add a very ugly hack to support another very ugly thing in World. il y a 12 ans
  Daniele Bartolini cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. il y a 12 ans
  mikymod 40faeb4e20 update LuaEnvironment il y a 12 ans
  mikymod 95b5add28f improve load_module_enum in LuaEnvironment il y a 12 ans
  Daniele Bartolini 5476b6a9fc Better organize lua stuff il y a 12 ans
  Daniele Bartolini 5f3614ffcd Add DebugLine il y a 12 ans
  Daniele Bartolini 3904b035fe Add SoundWorld::pause_all/resume_all/stop_all() and add LuaSoundWorld il y a 12 ans
  Daniele Bartolini 7895af4483 Merge branch 'world' of https://github.com/taylor001/crown into world il y a 12 ans
  mikymod 802ef55bda update Lua binds according to gui implementation il y a 12 ans
  Daniele Bartolini 77ebe2b599 Implement LuaTouch il y a 12 ans
  Daniele Bartolini 6d22fef367 Add basic support to character controllers il y a 12 ans
  Daniele Bartolini d16074cfc6 Add Lua bindings for Actor and PhysicsWorld il y a 12 ans
  Daniele Bartolini ff2795978b We can access resource data directly by casting to appropriate resource types, no need to keep data inside *Resource il y a 12 ans
  Daniele Bartolini a341fc1c92 Add clarification il y a 12 ans
  Daniele Bartolini 29c20e3605 Add +, -, *, / operators to Vector2 too il y a 12 ans
  Daniele Bartolini 3ebbb8e2b3 Add metatable to Vector2/Vector3/Matrix4x4/Quaternion in order to prevent engine hackers from injuries of any kind. And also to improve Lua code readability il y a 12 ans
  Daniele Bartolini 648ce3116c Add operators +, -, *, / to LuaVector3 il y a 12 ans
  mikymod a9b3640e6b fix LuaSprite il y a 12 ans
  Daniele Bartolini 06c5ef0a03 Merge branch 'master' into world il y a 12 ans
  Daniele Bartolini 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion il y a 12 ans
  mikymod 267afc395d merge SounWorld in World and lot of other changes il y a 12 ans
  Daniele Bartolini 56edac1079 Add Mesh, in this case I use a different coupling scheme: cache the world and local poses inside Mesh il y a 12 ans
  Daniele Bartolini b7987f1a16 Refactor Camera and LuaCamera, add factory methods to World and temporaty accessor for camera in Unit and LuaUnit il y a 12 ans
  mikymod 02f2983ce0 implement LuaSound il y a 12 ans
  mikymod 82464fa4de enable LuaWorld and LuaUnit, fix needed il y a 12 ans
  Daniele Bartolini 966b87c1bf Merge branch 'master' into world il y a 12 ans
  Daniele Bartolini d1f763b2b3 Merge branch 'master' into rpc il y a 12 ans
  mikymod 3549b1e2f7 fix and make few changes to lua il y a 12 ans