Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Daniele Bartolini c4c7465294 Rename data() and lookup() to get() 11 yıl önce
  Daniele Bartolini 123ca211d8 Rename physics_callbact to g_physics_callback 12 yıl önce
  Daniele Bartolini 2dd5853c6a Add a very ugly hack to support another very ugly thing in World. 12 yıl önce
  Daniele Bartolini cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 yıl önce
  mikymod 40faeb4e20 update LuaEnvironment 12 yıl önce
  mikymod 95b5add28f improve load_module_enum in LuaEnvironment 12 yıl önce
  Daniele Bartolini 5476b6a9fc Better organize lua stuff 12 yıl önce
  Daniele Bartolini 5f3614ffcd Add DebugLine 12 yıl önce
  Daniele Bartolini 3904b035fe Add SoundWorld::pause_all/resume_all/stop_all() and add LuaSoundWorld 12 yıl önce
  Daniele Bartolini 7895af4483 Merge branch 'world' of https://github.com/taylor001/crown into world 12 yıl önce
  mikymod 802ef55bda update Lua binds according to gui implementation 12 yıl önce
  Daniele Bartolini 77ebe2b599 Implement LuaTouch 12 yıl önce
  Daniele Bartolini 6d22fef367 Add basic support to character controllers 12 yıl önce
  Daniele Bartolini d16074cfc6 Add Lua bindings for Actor and PhysicsWorld 12 yıl önce
  Daniele Bartolini ff2795978b We can access resource data directly by casting to appropriate resource types, no need to keep data inside *Resource 12 yıl önce
  Daniele Bartolini a341fc1c92 Add clarification 12 yıl önce
  Daniele Bartolini 29c20e3605 Add +, -, *, / operators to Vector2 too 12 yıl önce
  Daniele Bartolini 3ebbb8e2b3 Add metatable to Vector2/Vector3/Matrix4x4/Quaternion in order to prevent engine hackers from injuries of any kind. And also to improve Lua code readability 12 yıl önce
  Daniele Bartolini 648ce3116c Add operators +, -, *, / to LuaVector3 12 yıl önce
  mikymod a9b3640e6b fix LuaSprite 12 yıl önce
  Daniele Bartolini 06c5ef0a03 Merge branch 'master' into world 12 yıl önce
  Daniele Bartolini 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 yıl önce
  mikymod 267afc395d merge SounWorld in World and lot of other changes 12 yıl önce
  Daniele Bartolini 56edac1079 Add Mesh, in this case I use a different coupling scheme: cache the world and local poses inside Mesh 12 yıl önce
  Daniele Bartolini b7987f1a16 Refactor Camera and LuaCamera, add factory methods to World and temporaty accessor for camera in Unit and LuaUnit 12 yıl önce
  mikymod 02f2983ce0 implement LuaSound 12 yıl önce
  mikymod 82464fa4de enable LuaWorld and LuaUnit, fix needed 12 yıl önce
  Daniele Bartolini 966b87c1bf Merge branch 'master' into world 12 yıl önce
  Daniele Bartolini d1f763b2b3 Merge branch 'master' into rpc 12 yıl önce
  mikymod 3549b1e2f7 fix and make few changes to lua 12 yıl önce