Daniele Bartolini 1d9ea96fa2 Fix lua function names according to code guidelines and remove some unuseful stuff 12 years ago
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LuaAccelerometer.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 years ago
LuaCamera.cpp 7b18ce411d Update Lua Camera bindings 12 years ago
LuaDevice.cpp d753ac613d Add Device::render_world() 12 years ago
LuaEnvironment.cpp a9b3640e6b fix LuaSprite 12 years ago
LuaEnvironment.h a9b3640e6b fix LuaSprite 12 years ago
LuaFloatSetting.cpp 03d061e859 Update Lua bindins which used push_string 12 years ago
LuaIntSetting.cpp 03d061e859 Update Lua bindins which used push_string 12 years ago
LuaKeyboard.cpp 7ebc49defb Update LuaMouse and LuaKeyboard 12 years ago
LuaMath.cpp 224f8b3bc4 Be more lua-friendly, actually, I did it only because I hate int32_t 12 years ago
LuaMatrix4x4.cpp 1d9ea96fa2 Fix lua function names according to code guidelines and remove some unuseful stuff 12 years ago
LuaMesh.cpp 06c5ef0a03 Merge branch 'master' into world 12 years ago
LuaMouse.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 years ago
LuaQuaternion.cpp 06c5ef0a03 Merge branch 'master' into world 12 years ago
LuaResourcePackage.cpp 09349ed82a Add LuaResourcePackage 12 years ago
LuaSprite.cpp 1c724ca058 fix LuaSprite 12 years ago
LuaStack.cpp 824a997908 Add methods to check types of lua math userdata 12 years ago
LuaStack.h 824a997908 Add methods to check types of lua math userdata 12 years ago
LuaStringSetting.cpp 03d061e859 Update Lua bindins which used push_string 12 years ago
LuaTouch.cpp 443ab1cd9b Change naming convention for lua bindings 12 years ago
LuaUnit.cpp 410c3c2039 add LuaSprite 12 years ago
LuaVector2.cpp 9bd3925a0a Fix lua function names according to code guidelines 12 years ago
LuaVector3.cpp 9bd3925a0a Fix lua function names according to code guidelines 12 years ago
LuaWindow.cpp 3549b1e2f7 fix and make few changes to lua 12 years ago
LuaWorld.cpp 313f79146b Add destory_unit() and fix link_sound() 12 years ago