Daniele Bartolini 56c0415922 Use WorldManager to create/destory worlds in Device and add support for reloading Units il y a 12 ans
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LuaAccelerometer.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion il y a 12 ans
LuaActor.cpp d16074cfc6 Add Lua bindings for Actor and PhysicsWorld il y a 12 ans
LuaCamera.cpp 7b18ce411d Update Lua Camera bindings il y a 12 ans
LuaController.cpp 693f1eb90c Add Controller::collides_up/down/sides() and tweak a couple of params il y a 12 ans
LuaDevice.cpp 56c0415922 Use WorldManager to create/destory worlds in Device and add support for reloading Units il y a 12 ans
LuaEnvironment.cpp 6d22fef367 Add basic support to character controllers il y a 12 ans
LuaEnvironment.h 6d22fef367 Add basic support to character controllers il y a 12 ans
LuaFloatSetting.cpp 03d061e859 Update Lua bindins which used push_string il y a 12 ans
LuaIntSetting.cpp 03d061e859 Update Lua bindins which used push_string il y a 12 ans
LuaKeyboard.cpp 7ebc49defb Update LuaMouse and LuaKeyboard il y a 12 ans
LuaMath.cpp 224f8b3bc4 Be more lua-friendly, actually, I did it only because I hate int32_t il y a 12 ans
LuaMatrix4x4.cpp 09cfc8584b Add identity() il y a 12 ans
LuaMesh.cpp c1defc895b Update LuaMesh bindings il y a 12 ans
LuaMouse.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion il y a 12 ans
LuaPhysicsWorld.cpp d16074cfc6 Add Lua bindings for Actor and PhysicsWorld il y a 12 ans
LuaQuaternion.cpp 474cfa9b0e Rename mul to multiply according to code guidelines il y a 12 ans
LuaResourcePackage.cpp 8c6edff894 Remove push/get_lightdata from LuaStack. All supported types must have corresponding get/push, this allows type/alive-checking il y a 12 ans
LuaSprite.cpp 1c724ca058 fix LuaSprite il y a 12 ans
LuaStack.cpp 824a997908 Add methods to check types of lua math userdata il y a 12 ans
LuaStack.h 6d22fef367 Add basic support to character controllers il y a 12 ans
LuaStringSetting.cpp 03d061e859 Update Lua bindins which used push_string il y a 12 ans
LuaTouch.cpp 443ab1cd9b Change naming convention for lua bindings il y a 12 ans
LuaUnit.cpp 6d22fef367 Add basic support to character controllers il y a 12 ans
LuaVector2.cpp 05883cbe71 Add x(),y() and set_x(), set_y() il y a 12 ans
LuaVector3.cpp d3cc334237 Add x(), y(), z() and set_x(), set_y(), set_z() il y a 12 ans
LuaWindow.cpp 3549b1e2f7 fix and make few changes to lua il y a 12 ans
LuaWorld.cpp d16074cfc6 Add Lua bindings for Actor and PhysicsWorld il y a 12 ans