Daniele Bartolini e746c760d1 Move macros to dedicate header 12 anni fa
..
LuaAccelerometer.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 anni fa
LuaActor.cpp a4dc1ebf92 update Lua bindings 12 anni fa
LuaCamera.cpp 7b18ce411d Update Lua Camera bindings 12 anni fa
LuaController.cpp 693f1eb90c Add Controller::collides_up/down/sides() and tweak a couple of params 12 anni fa
LuaDebugLine.cpp 5f3614ffcd Add DebugLine 12 anni fa
LuaDevice.cpp 56c0415922 Use WorldManager to create/destory worlds in Device and add support for reloading Units 12 anni fa
LuaEnvironment.cpp 95b5add28f improve load_module_enum in LuaEnvironment 12 anni fa
LuaEnvironment.h e746c760d1 Move macros to dedicate header 12 anni fa
LuaFloatSetting.cpp 03d061e859 Update Lua bindins which used push_string 12 anni fa
LuaGui.cpp 6e7828ed46 add show and hide methods in Gui 12 anni fa
LuaIntSetting.cpp 03d061e859 Update Lua bindins which used push_string 12 anni fa
LuaKeyboard.cpp 7ebc49defb Update LuaMouse and LuaKeyboard 12 anni fa
LuaMath.cpp 224f8b3bc4 Be more lua-friendly, actually, I did it only because I hate int32_t 12 anni fa
LuaMatrix4x4.cpp 09cfc8584b Add identity() 12 anni fa
LuaMesh.cpp c1defc895b Update LuaMesh bindings 12 anni fa
LuaMouse.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 anni fa
LuaPhysicsWorld.cpp 09e0b56716 move physics enums to LuaPhysicsWorld 12 anni fa
LuaQuaternion.cpp 474cfa9b0e Rename mul to multiply according to code guidelines 12 anni fa
LuaRaycast.cpp 09e0b56716 move physics enums to LuaPhysicsWorld 12 anni fa
LuaResourcePackage.cpp 8c6edff894 Remove push/get_lightdata from LuaStack. All supported types must have corresponding get/push, this allows type/alive-checking 12 anni fa
LuaSoundWorld.cpp 6dcfe417bd Add SoundWorld::is_playing() 12 anni fa
LuaSprite.cpp f5ae410d29 Add the most basic, untested, dirty, inefficient, 100% crash guaranteed sprite animation code 12 anni fa
LuaStack.h 84e008df2d implement raycast in PhysicsWorld 12 anni fa
LuaStringSetting.cpp 03d061e859 Update Lua bindins which used push_string 12 anni fa
LuaSystem.cpp 84e008df2d implement raycast in PhysicsWorld 12 anni fa
LuaSystem.h a7d7e66451 Add LuaSystem 12 anni fa
LuaTouch.cpp 77ebe2b599 Implement LuaTouch 12 anni fa
LuaUnit.cpp c498e26c59 Fix Unit.world_pose() returning local poses 12 anni fa
LuaVector2.cpp 05883cbe71 Add x(),y() and set_x(), set_y() 12 anni fa
LuaVector3.cpp d3cc334237 Add x(), y(), z() and set_x(), set_y(), set_z() 12 anni fa
LuaWindow.cpp 3549b1e2f7 fix and make few changes to lua 12 anni fa
LuaWorld.cpp 5f3614ffcd Add DebugLine 12 anni fa