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Assets
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f496faafb5
Removed racing car asset from Chapter 10-12 (don't need it beyond 9)
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8 лет назад |
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Chapter10-mac.xcodeproj
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b2d5aa91d5
Chapter 10 (Mac)
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8 лет назад |
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Shaders
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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Actor.cpp
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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Actor.h
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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AudioComponent.cpp
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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AudioComponent.h
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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AudioSystem.cpp
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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AudioSystem.h
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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BallActor.cpp
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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BallActor.h
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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BallMove.cpp
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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BallMove.h
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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BoxComponent.cpp
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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BoxComponent.h
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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CameraComponent.cpp
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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CameraComponent.h
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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Chapter10-windows.sln
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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Collision.cpp
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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Collision.h
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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Component.cpp
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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Component.h
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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FPSActor.cpp
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718bc28700
Fixed wall pushing back too far when colliding (since there may be two overlapping wall elements)
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8 лет назад |
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FPSActor.h
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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FPSCamera.cpp
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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FPSCamera.h
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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Game.cpp
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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Game.h
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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Game.vcxproj
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dcb55fbf3a
Explicitly set precompiled header setting in Visual Studio to "NotUsing"
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7 лет назад |
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Game.vcxproj.filters
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718bc28700
Fixed wall pushing back too far when colliding (since there may be two overlapping wall elements)
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8 лет назад |
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Main.cpp
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64e627b398
Removed unnecessary extra includes in Main.cpp
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8 лет назад |
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Math.cpp
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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Math.h
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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Mesh.cpp
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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Mesh.h
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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MeshComponent.cpp
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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MeshComponent.h
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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MoveComponent.cpp
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b2d5aa91d5
Chapter 10 (Mac)
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8 лет назад |
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MoveComponent.h
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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PhysWorld.cpp
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e74685cd22
Fixed bug where SegmentCast did not update closestT
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5 лет назад |
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PhysWorld.h
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33cccb5ef7
docs: Fix a few typos
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4 лет назад |
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PlaneActor.cpp
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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PlaneActor.h
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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Renderer.cpp
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35c677f1c0
Use screen width/height variables in unprojection
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8 лет назад |
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Renderer.h
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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Shader.cpp
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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Shader.h
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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SoundEvent.cpp
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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SoundEvent.h
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33cccb5ef7
docs: Fix a few typos
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4 лет назад |
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SpriteComponent.cpp
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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SpriteComponent.h
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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TargetActor.cpp
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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TargetActor.h
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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Texture.cpp
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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Texture.h
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bc3f2e022e
Fixed copyright text
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8 лет назад |
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VertexArray.cpp
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |
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VertexArray.h
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c264ac082d
Copied over changes from Chapter 9
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8 лет назад |