Simple MPL-2.0-licensed C++ geometry processing library.

website: libigl.github.io/libigl/

Topics:

#geometry-processing #3d #gamedev #mesh #editor #assets #tooling #internal #graphics

Alec Jacobson db07a47bec Winding number and distances to Bézier splines (#2527) 2 日 前
.github cd73f3a4f3 add templates for `planarize_quad_mesh` (#2512) 2 ヶ月 前
cmake db07a47bec Winding number and distances to Bézier splines (#2527) 2 日 前
docs 74160c4c1c sitemap xml; link to functions list 2 年 前
include db07a47bec Winding number and distances to Bézier splines (#2527) 2 日 前
tests db07a47bec Winding number and distances to Bézier splines (#2527) 2 日 前
tutorial db07a47bec Winding number and distances to Bézier splines (#2527) 2 日 前
.gitattributes fe8e17c095 add gitattributes file (#2282) [ci skip] 2 年 前
.gitignore eee808949e info about header/static [ci skip] 2 年 前
.mailmap 83eacd6100 mailmap test 11 年 前
CMakeLists.txt db07a47bec Winding number and distances to Bézier splines (#2527) 2 日 前
LICENSE.GPL 166ae80c7e strip copyrights 12 年 前
LICENSE.MPL2 166ae80c7e strip copyrights 12 年 前
LibiglOptions.cmake.sample 02e0a1ba83 Separated png module from opengl, added unit test for png (#1693) [ci skip] 2 年 前
README.md 5ded7da086 Update README.md [ci skip] 2 年 前

README.md

libigl - A simple C++ geometry processing library

Documentation, tutorial, and instructions at https://libigl.github.io.

🆕 Doxygen Documentation
The latest version of libigl (v2.5.0) introduces doxygen generated detailed documentation