Commit Verlauf

Autor SHA1 Nachricht Datum
  cib be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse vor 12 Jahren
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. vor 14 Jahren
  unknown 207ca4fca6 Windows port and some fixes vor 14 Jahren
  Ivan Safrin 69b72fe5a4 Vehicle physics, default shaders and material vor 14 Jahren
  Ivan Safrin 8b1ae6d785 3D Physics module, minor fixes across the board. vor 14 Jahren
  Ivan Safrin ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes vor 14 Jahren
  Ivan Safrin 40b5da3e8d Removed GenericScene in favor of just Scene, improved LUA bindings. vor 14 Jahren
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now vor 15 Jahren