Historique des commits

Auteur SHA1 Message Date
  cib be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse il y a 12 ans
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. il y a 14 ans
  unknown 207ca4fca6 Windows port and some fixes il y a 14 ans
  Ivan Safrin 69b72fe5a4 Vehicle physics, default shaders and material il y a 14 ans
  Ivan Safrin 8b1ae6d785 3D Physics module, minor fixes across the board. il y a 14 ans
  Ivan Safrin ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes il y a 14 ans
  Ivan Safrin 40b5da3e8d Removed GenericScene in favor of just Scene, improved LUA bindings. il y a 14 ans
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now il y a 15 ans