コミット履歴

作者 SHA1 メッセージ 日付
  cib be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse 12 年 前
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 年 前
  unknown 207ca4fca6 Windows port and some fixes 14 年 前
  Ivan Safrin 69b72fe5a4 Vehicle physics, default shaders and material 14 年 前
  Ivan Safrin 8b1ae6d785 3D Physics module, minor fixes across the board. 14 年 前
  Ivan Safrin ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年 前
  Ivan Safrin 40b5da3e8d Removed GenericScene in favor of just Scene, improved LUA bindings. 14 年 前
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now 15 年 前