提交歷史

作者 SHA1 備註 提交日期
  cib be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse 12 年之前
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 年之前
  unknown 207ca4fca6 Windows port and some fixes 14 年之前
  Ivan Safrin 69b72fe5a4 Vehicle physics, default shaders and material 14 年之前
  Ivan Safrin 8b1ae6d785 3D Physics module, minor fixes across the board. 14 年之前
  Ivan Safrin ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
  Ivan Safrin 40b5da3e8d Removed GenericScene in favor of just Scene, improved LUA bindings. 14 年之前
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now 15 年之前