Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Safrin 1aa293560c Added syntax theme switcher to settings window in IDE há 12 anos atrás
  cib 80c57d04d3 Removed a huge unnecessary MinGW hack. há 12 anos atrás
  cib 889bf7fb47 Fixes windows headers to use the exact mingw capitalization. há 12 anos atrás
  cib 91d9caad0e Added clipboard support on linux using X11. há 12 anos atrás
  mcc edd758b8c4 Small mingw compile fixes há 12 anos atrás
  Ivan Safrin 0fd5121a1d Fixed crash when opening a file that's not part of the project há 12 anos atrás
  Ivan Safrin b0e672dd5f Default continuous updates in UIColorBox and UIHSlider to false há 12 anos atrás
  Ivan Safrin 5dbe564fb8 Merge pull request #324 from mcclure/continuous há 12 anos atrás
  Ivan Safrin 55b322c833 Merge pull request #331 from CIB/master há 12 anos atrás
  Ivan Safrin 553c831c9f Merge pull request #327 from christopherreed/compile-scripts há 12 anos atrás
  Ivan Safrin 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. há 12 anos atrás
  cib 1aaf25e4b5 Fixed a bug in the IDE cmake file. há 12 anos atrás
  ZenX2 f3952611fa Fixed Windows scrollwheel events há 12 anos atrás
  cib cacf905997 Implemented cmake build for IDE. há 12 anos atrás
  cib 34e9857403 Added clipboard support on linux using X11. há 12 anos atrás
  Christopher Reed d9283b2b56 Removed duplicate include. há 12 anos atrás
  Christopher Reed b11196824e Added compile scripts option to IDE export project window. há 12 anos atrás
  Christopher Reed e306cc57f1 Added some error checking. há 12 anos atrás
  Christopher Reed 54d65fab1d Cleaned up some formatting issues. há 12 anos atrás
  Christopher Reed 82d131a737 Implemented script compilation in polybuild via compileScripts command-line arg. há 12 anos atrás
  Christopher Reed 229f8c7bc5 Added Lua to polybuild linking. há 12 anos atrás
  Ivan Safrin 1caf52677f Shader programs are now referenced by paths not names, will be loaded if not a current resource when loading shader, changed the default material files to reflect the new changes há 12 anos atrás
  Ivan Safrin 4e0c221180 Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor há 12 anos atrás
  Ivan Safrin bd00899428 Fixed new material system not setting ambient color properly, made Materials broadcast resource reload event on shader reload há 12 anos atrás
  mcc eaed5a650e Restore continuous update option for UIHSlider, UIColorPicker há 12 anos atrás
  Ivan Safrin f0379ea118 Fixed compilation on Windows há 12 anos atrás
  Ivan Safrin a8e81d54e6 Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color há 12 anos atrás
  Ivan Safrin 039b341794 Added ability to create a shader programmatically from MaterialManager, made programs notify shader when they reload, made the YesNo and YesNoCancel popups have minimum width, added a shader icon to the asset browser há 12 anos atrás
  Ivan Safrin 8cab3d4375 Merge branch 'master' of https://github.com/ivansafrin/Polycode há 12 anos atrás
  Ivan Safrin 1562852c6b Disable vSync stuff in SDL Core (seems to be causing issues for people), fixed mouse clicks in UIHSlider after resize, fixed material editor not setting shader options correctly há 12 anos atrás