Ivan Safrin
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1aa293560c
Added syntax theme switcher to settings window in IDE
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há 12 anos atrás |
cib
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80c57d04d3
Removed a huge unnecessary MinGW hack.
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há 12 anos atrás |
cib
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889bf7fb47
Fixes windows headers to use the exact mingw capitalization.
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há 12 anos atrás |
cib
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91d9caad0e
Added clipboard support on linux using X11.
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há 12 anos atrás |
mcc
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edd758b8c4
Small mingw compile fixes
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há 12 anos atrás |
Ivan Safrin
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0fd5121a1d
Fixed crash when opening a file that's not part of the project
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há 12 anos atrás |
Ivan Safrin
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b0e672dd5f
Default continuous updates in UIColorBox and UIHSlider to false
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há 12 anos atrás |
Ivan Safrin
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5dbe564fb8
Merge pull request #324 from mcclure/continuous
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há 12 anos atrás |
Ivan Safrin
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55b322c833
Merge pull request #331 from CIB/master
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há 12 anos atrás |
Ivan Safrin
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553c831c9f
Merge pull request #327 from christopherreed/compile-scripts
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há 12 anos atrás |
Ivan Safrin
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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há 12 anos atrás |
cib
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1aaf25e4b5
Fixed a bug in the IDE cmake file.
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há 12 anos atrás |
ZenX2
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f3952611fa
Fixed Windows scrollwheel events
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há 12 anos atrás |
cib
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cacf905997
Implemented cmake build for IDE.
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há 12 anos atrás |
cib
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34e9857403
Added clipboard support on linux using X11.
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há 12 anos atrás |
Christopher Reed
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d9283b2b56
Removed duplicate include.
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há 12 anos atrás |
Christopher Reed
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b11196824e
Added compile scripts option to IDE export project window.
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há 12 anos atrás |
Christopher Reed
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e306cc57f1
Added some error checking.
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há 12 anos atrás |
Christopher Reed
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54d65fab1d
Cleaned up some formatting issues.
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há 12 anos atrás |
Christopher Reed
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82d131a737
Implemented script compilation in polybuild via compileScripts command-line arg.
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há 12 anos atrás |
Christopher Reed
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229f8c7bc5
Added Lua to polybuild linking.
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há 12 anos atrás |
Ivan Safrin
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1caf52677f
Shader programs are now referenced by paths not names, will be loaded if not a current resource when loading shader, changed the default material files to reflect the new changes
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há 12 anos atrás |
Ivan Safrin
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4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
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há 12 anos atrás |
Ivan Safrin
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bd00899428
Fixed new material system not setting ambient color properly, made Materials broadcast resource reload event on shader reload
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há 12 anos atrás |
mcc
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eaed5a650e
Restore continuous update option for UIHSlider, UIColorPicker
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há 12 anos atrás |
Ivan Safrin
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f0379ea118
Fixed compilation on Windows
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há 12 anos atrás |
Ivan Safrin
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a8e81d54e6
Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color
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há 12 anos atrás |
Ivan Safrin
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039b341794
Added ability to create a shader programmatically from MaterialManager, made programs notify shader when they reload, made the YesNo and YesNoCancel popups have minimum width, added a shader icon to the asset browser
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há 12 anos atrás |
Ivan Safrin
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8cab3d4375
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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há 12 anos atrás |
Ivan Safrin
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1562852c6b
Disable vSync stuff in SDL Core (seems to be causing issues for people), fixed mouse clicks in UIHSlider after resize, fixed material editor not setting shader options correctly
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há 12 anos atrás |