Adrien
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a71c6bbfd9
In Dependencies: forwarding top-level CMAKE_CXX_FLAGS to each added external project.
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12 jaren geleden |
Ivan Safrin
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d04287241d
Minor speed improvements to vertex array generation
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12 jaren geleden |
Ivan Safrin
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7e5c38fdc5
Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset
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12 jaren geleden |
Ivan Safrin
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cef68a6de2
Added select all functionality to entity editor, added eye distance scale settings to Oculus module, added basic scene import support to polyimport (experimental)
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12 jaren geleden |
Joachim Meyer
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839d7542c3
Fixed resources.h not being included, removed unnecessary inclusion of PolycodeWinIDEView.h in PolycodeWinIDEView.h
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12 jaren geleden |
Ivan Safrin
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e265539638
Merge branch 'master' into screenrewrite
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12 jaren geleden |
Ivan Safrin
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f2639bd997
Fixed script compilation in 64-bit Mac polybuild, removed 'experimental' from compile scripts option checkbox
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12 jaren geleden |
Ivan Safrin
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cdf57e0f6f
More memory leak fixes in IDE
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12 jaren geleden |
Ivan Safrin
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f4bec10b9a
Added some syntax highlighting themes by forum user AnTiArT. Fixed memory leaks when closing entity editor and mesh viewer projects
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12 jaren geleden |
Ivan Safrin
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c103da7aaf
IDE fix for non-windows platforms
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12 jaren geleden |
Ivan Safrin
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b65949a3e5
Fixed typo in menu item in OSX IDE
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12 jaren geleden |
Ivan Safrin
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45692828a4
MSVC10 fix, removed old example project from Windows examples solution
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12 jaren geleden |
Ivan Safrin
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e6653dbde3
IDE on Windows will now act properly if there are unsaved files. Switched IDE on Windows to use native menus/accelerators
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12 jaren geleden |
Ivan Safrin
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ba4034bb46
Replaced LUA with Lua in readme
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12 jaren geleden |
Ivan Safrin
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4c5018cda4
Fixed examples on Linux
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12 jaren geleden |
Ivan Safrin
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92e34b684a
Added basic Oculus Rift support module, added manual projection matrix mode for Camera, added a way to set projection matrix manually in Renderer
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12 jaren geleden |
Ivan Safrin
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4e337163f6
Updated license year
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12 jaren geleden |
Ivan Safrin
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9ccc21b6e9
SoundManager cleanup, fixed examples on Windows
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12 jaren geleden |
Ivan Safrin
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a91d93a10e
Fixes and IDE project for Visual Studio 2013
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12 jaren geleden |
Ivan Safrin
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8f769ccdf7
Fixed local Lua documentation html
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12 jaren geleden |
Ivan Safrin
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c2e34bec43
Fixed Lua examples (some removed), fixed shadow rendering, fixed all C++ examples, fixed bug with AABB not recalculating somtimes
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12 jaren geleden |
Ivan Safrin
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83c2f0104d
Added getScreenWidth and getScreenHeight wrapper methods to Core
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12 jaren geleden |
Ivan Safrin
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4ca1c0ce40
Updated Xcode tempalte project to Xcode5 and updated project icon
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12 jaren geleden |
Ivan Safrin
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dbebcd2a77
Rewrote and fixed C++ examples on Mac, this will break Linux and Windows examples projects temporarily
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12 jaren geleden |
Ivan Safrin
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8fb84a0597
Merge pull request #444 from fodinabor/ExampleUpdates
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12 jaren geleden |
Ivan Safrin
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56956e3054
Removed old broken modules, Mesh will not reset indexed setting on clearMesh anymore
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12 jaren geleden |
Ivan Safrin
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69df188c23
Optimized skeletal animation application in SceneMesh a bit, added proper version to OS X IDE plist
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12 jaren geleden |
Ivan Safrin
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e5d65bc2cd
Fixed editor grid always hiding Y-axis line, fixed undo resetting relative translate position in the transform gizmo
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12 jaren geleden |
Ivan Safrin
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803f6af06e
Made project templates use a base entity scene and added a 3D project template
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12 jaren geleden |
Ivan Safrin
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84b00735e9
Fixed cubemap editor crashing on empty cubemaps, fixed post effect editor not laying out sheets properly
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12 jaren geleden |