Commit History

Auteur SHA1 Bericht Datum
  Adrien a71c6bbfd9 In Dependencies: forwarding top-level CMAKE_CXX_FLAGS to each added external project. 12 jaren geleden
  Ivan Safrin d04287241d Minor speed improvements to vertex array generation 12 jaren geleden
  Ivan Safrin 7e5c38fdc5 Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset 12 jaren geleden
  Ivan Safrin cef68a6de2 Added select all functionality to entity editor, added eye distance scale settings to Oculus module, added basic scene import support to polyimport (experimental) 12 jaren geleden
  Joachim Meyer 839d7542c3 Fixed resources.h not being included, removed unnecessary inclusion of PolycodeWinIDEView.h in PolycodeWinIDEView.h 12 jaren geleden
  Ivan Safrin e265539638 Merge branch 'master' into screenrewrite 12 jaren geleden
  Ivan Safrin f2639bd997 Fixed script compilation in 64-bit Mac polybuild, removed 'experimental' from compile scripts option checkbox 12 jaren geleden
  Ivan Safrin cdf57e0f6f More memory leak fixes in IDE 12 jaren geleden
  Ivan Safrin f4bec10b9a Added some syntax highlighting themes by forum user AnTiArT. Fixed memory leaks when closing entity editor and mesh viewer projects 12 jaren geleden
  Ivan Safrin c103da7aaf IDE fix for non-windows platforms 12 jaren geleden
  Ivan Safrin b65949a3e5 Fixed typo in menu item in OSX IDE 12 jaren geleden
  Ivan Safrin 45692828a4 MSVC10 fix, removed old example project from Windows examples solution 12 jaren geleden
  Ivan Safrin e6653dbde3 IDE on Windows will now act properly if there are unsaved files. Switched IDE on Windows to use native menus/accelerators 12 jaren geleden
  Ivan Safrin ba4034bb46 Replaced LUA with Lua in readme 12 jaren geleden
  Ivan Safrin 4c5018cda4 Fixed examples on Linux 12 jaren geleden
  Ivan Safrin 92e34b684a Added basic Oculus Rift support module, added manual projection matrix mode for Camera, added a way to set projection matrix manually in Renderer 12 jaren geleden
  Ivan Safrin 4e337163f6 Updated license year 12 jaren geleden
  Ivan Safrin 9ccc21b6e9 SoundManager cleanup, fixed examples on Windows 12 jaren geleden
  Ivan Safrin a91d93a10e Fixes and IDE project for Visual Studio 2013 12 jaren geleden
  Ivan Safrin 8f769ccdf7 Fixed local Lua documentation html 12 jaren geleden
  Ivan Safrin c2e34bec43 Fixed Lua examples (some removed), fixed shadow rendering, fixed all C++ examples, fixed bug with AABB not recalculating somtimes 12 jaren geleden
  Ivan Safrin 83c2f0104d Added getScreenWidth and getScreenHeight wrapper methods to Core 12 jaren geleden
  Ivan Safrin 4ca1c0ce40 Updated Xcode tempalte project to Xcode5 and updated project icon 12 jaren geleden
  Ivan Safrin dbebcd2a77 Rewrote and fixed C++ examples on Mac, this will break Linux and Windows examples projects temporarily 12 jaren geleden
  Ivan Safrin 8fb84a0597 Merge pull request #444 from fodinabor/ExampleUpdates 12 jaren geleden
  Ivan Safrin 56956e3054 Removed old broken modules, Mesh will not reset indexed setting on clearMesh anymore 12 jaren geleden
  Ivan Safrin 69df188c23 Optimized skeletal animation application in SceneMesh a bit, added proper version to OS X IDE plist 12 jaren geleden
  Ivan Safrin e5d65bc2cd Fixed editor grid always hiding Y-axis line, fixed undo resetting relative translate position in the transform gizmo 12 jaren geleden
  Ivan Safrin 803f6af06e Made project templates use a base entity scene and added a 3D project template 12 jaren geleden
  Ivan Safrin 84b00735e9 Fixed cubemap editor crashing on empty cubemaps, fixed post effect editor not laying out sheets properly 12 jaren geleden