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PolyBasicFileProvider.h
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9402fd310c
Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder'
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10 years ago |
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PolyBezierCurve.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyBone.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyCamera.h
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e1bf75b509
Started restructuring materials, restored screen shaders in new renderer
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10 years ago |
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PolyClient.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyCocoaCore.h
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83d8862093
Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix
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10 years ago |
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PolyColor.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyConfig.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyCore.h
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1a41d5a749
Latest IOS stuff
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9 years ago |
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PolyCoreFileProvider.h
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6167d66863
Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes
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10 years ago |
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PolyCoreInput.h
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d6852ba85c
Fix Win32 buildfiles.
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10 years ago |
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PolyCoreServices.h
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6c95519d53
Removed font manager, fonts now managed by ResourceManager
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9 years ago |
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PolyCubemap.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyData.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyEntity.h
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29346d7e9c
Some more work on new scripting system
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9 years ago |
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PolyEvent.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyEventDispatcher.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyEventHandler.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyFont.h
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6c95519d53
Removed font manager, fonts now managed by ResourceManager
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9 years ago |
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PolyFontGlyphSheet.h
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21bff15725
More UWP stuff, removed debug dependencies
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10 years ago |
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PolyGPUDrawBuffer.h
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56982ed0c1
Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders
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10 years ago |
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PolyGlobals.h
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a2e47ba413
Implmented audio in iOS core
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9 years ago |
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PolyIOSCore.h
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a2e47ba413
Implmented audio in iOS core
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9 years ago |
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PolyImage.h
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11eeccbc96
Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader
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10 years ago |
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PolyInputEvent.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyInputKeys.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 years ago |
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PolyLabel.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyLogger.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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10 years ago |
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PolyMaterial.h
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e1bf75b509
Started restructuring materials, restored screen shaders in new renderer
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10 years ago |
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PolyMaterialManager.h
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1a41d5a749
Latest IOS stuff
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9 years ago |
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PolyMatrix4.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyMesh.h
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6c95519d53
Removed font manager, fonts now managed by ResourceManager
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9 years ago |
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PolyObject.h
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2fb37bfd6b
Removed old file access wrappers, files are now accessed through the core via abstract file providers
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10 years ago |
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PolyOpenGLGraphicsInterface.h
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fe6ac9990b
Started treating meshes as resources, disabled skeletal animation for now, meshes dont get properly destroyed
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9 years ago |
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PolyPAAudioInterface.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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10 years ago |
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PolyParticleEmitter.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyPeer.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyPerlin.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyPhysFSFileProvider.h
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9402fd310c
Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder'
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10 years ago |
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PolyQuaternion.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyQuaternionCurve.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyRPICore.h
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28904ffe28
Started on a Raspberry Pi core
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10 years ago |
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PolyRay.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyRectangle.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyRenderDataArray.h
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847063c5d7
Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh
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10 years ago |
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PolyRenderer.h
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4f70414684
Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class
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9 years ago |
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PolyResource.h
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8274594791
Started on new scripting system
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9 years ago |
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PolyResourceManager.h
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9422cba1b6
Fixed symbol collision
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9 years ago |
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PolySDLCore.h
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b4859d9151
Fix Sound on Linux - now using PortAudio with ALSA, Jack and OSS.
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10 years ago |
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PolyScene.h
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4f70414684
Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class
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9 years ago |
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PolySceneEntityInstance.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolySceneImage.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolySceneLabel.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolySceneLight.h
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86644f70b0
Restored shadow mapping functionality in new renderer
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10 years ago |
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PolySceneLine.h
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a06f4716dd
Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system
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9 years ago |
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PolySceneManager.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolySceneMesh.h
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847063c5d7
Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh
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10 years ago |
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PolyScenePrimitive.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolySceneRenderTexture.h
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e1bf75b509
Started restructuring materials, restored screen shaders in new renderer
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10 years ago |
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PolySceneSound.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolySceneSprite.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyScript.h
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1fb99871ad
First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error
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9 years ago |
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PolyServer.h
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fd9a8a99ba
Documentation generation fixed for cldoc
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10 years ago |
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PolyServerWorld.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyShader.h
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9be3ea5d3e
Fixed threaded renderer memory access crash
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10 years ago |
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PolySkeleton.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolySocket.h
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79ea449ace
Started on some iOS stuff
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10 years ago |
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PolySound.h
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1e94dd59b1
Fix for playing sounds of frequency different from the Polycode internal audio engine frequency
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10 years ago |
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PolySoundManager.h
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1601b2870c
Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience
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10 years ago |
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PolyString.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyTexture.h
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e1bf75b509
Started restructuring materials, restored screen shaders in new renderer
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10 years ago |
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PolyThreaded.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyTimer.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyTimerManager.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyTween.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyTweenManager.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyUWPCore.h
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d6852ba85c
Fix Win32 buildfiles.
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10 years ago |
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PolyVector2.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyVector3.h
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21bff15725
More UWP stuff, removed debug dependencies
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10 years ago |
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PolyVector4.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyWinCore.h
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93d54962b2
Windows project for 3D Physics module, enabled audio in windows
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10 years ago |
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PolyXAudio2AudioInterface.h
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1601b2870c
Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience
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10 years ago |