Ivan Safrin 1fb99871ad First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error 9 jaren geleden
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PolyBasicFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' 10 jaren geleden
PolyBezierCurve.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyBone.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyCamera.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer 10 jaren geleden
PolyClient.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyCocoaCore.h 83d8862093 Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix 10 jaren geleden
PolyColor.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyConfig.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyCore.h 1a41d5a749 Latest IOS stuff 9 jaren geleden
PolyCoreFileProvider.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes 10 jaren geleden
PolyCoreInput.h d6852ba85c Fix Win32 buildfiles. 10 jaren geleden
PolyCoreServices.h 6c95519d53 Removed font manager, fonts now managed by ResourceManager 9 jaren geleden
PolyCubemap.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyData.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyEntity.h 29346d7e9c Some more work on new scripting system 9 jaren geleden
PolyEvent.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyEventDispatcher.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyEventHandler.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyFont.h 6c95519d53 Removed font manager, fonts now managed by ResourceManager 9 jaren geleden
PolyFontGlyphSheet.h 21bff15725 More UWP stuff, removed debug dependencies 10 jaren geleden
PolyGPUDrawBuffer.h 56982ed0c1 Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders 10 jaren geleden
PolyGlobals.h a2e47ba413 Implmented audio in iOS core 9 jaren geleden
PolyIOSCore.h a2e47ba413 Implmented audio in iOS core 9 jaren geleden
PolyImage.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader 10 jaren geleden
PolyInputEvent.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyInputKeys.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 jaren geleden
PolyLabel.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyLogger.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 jaren geleden
PolyMaterial.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer 10 jaren geleden
PolyMaterialManager.h 1a41d5a749 Latest IOS stuff 9 jaren geleden
PolyMatrix4.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyMesh.h 6c95519d53 Removed font manager, fonts now managed by ResourceManager 9 jaren geleden
PolyObject.h 2fb37bfd6b Removed old file access wrappers, files are now accessed through the core via abstract file providers 10 jaren geleden
PolyOpenGLGraphicsInterface.h fe6ac9990b Started treating meshes as resources, disabled skeletal animation for now, meshes dont get properly destroyed 9 jaren geleden
PolyPAAudioInterface.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 jaren geleden
PolyParticleEmitter.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyPeer.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyPerlin.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyPhysFSFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' 10 jaren geleden
PolyQuaternion.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyQuaternionCurve.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyRPICore.h 28904ffe28 Started on a Raspberry Pi core 10 jaren geleden
PolyRay.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyRectangle.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyRenderDataArray.h 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh 10 jaren geleden
PolyRenderer.h 4f70414684 Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class 9 jaren geleden
PolyResource.h 8274594791 Started on new scripting system 9 jaren geleden
PolyResourceManager.h 9422cba1b6 Fixed symbol collision 9 jaren geleden
PolySDLCore.h b4859d9151 Fix Sound on Linux - now using PortAudio with ALSA, Jack and OSS. 10 jaren geleden
PolyScene.h 4f70414684 Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class 9 jaren geleden
PolySceneEntityInstance.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolySceneImage.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolySceneLabel.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolySceneLight.h 86644f70b0 Restored shadow mapping functionality in new renderer 10 jaren geleden
PolySceneLine.h a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system 9 jaren geleden
PolySceneManager.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolySceneMesh.h 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh 10 jaren geleden
PolyScenePrimitive.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolySceneRenderTexture.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer 10 jaren geleden
PolySceneSound.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolySceneSprite.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyScript.h 1fb99871ad First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error 9 jaren geleden
PolyServer.h fd9a8a99ba Documentation generation fixed for cldoc 10 jaren geleden
PolyServerWorld.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyShader.h 9be3ea5d3e Fixed threaded renderer memory access crash 10 jaren geleden
PolySkeleton.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolySocket.h 79ea449ace Started on some iOS stuff 10 jaren geleden
PolySound.h 1e94dd59b1 Fix for playing sounds of frequency different from the Polycode internal audio engine frequency 10 jaren geleden
PolySoundManager.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience 10 jaren geleden
PolyString.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyTexture.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer 10 jaren geleden
PolyThreaded.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyTimer.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyTimerManager.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyTween.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyTweenManager.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyUWPCore.h d6852ba85c Fix Win32 buildfiles. 10 jaren geleden
PolyVector2.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyVector3.h 21bff15725 More UWP stuff, removed debug dependencies 10 jaren geleden
PolyVector4.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyWinCore.h 93d54962b2 Windows project for 3D Physics module, enabled audio in windows 10 jaren geleden
PolyXAudio2AudioInterface.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience 10 jaren geleden