Ivan Safrin 1fb99871ad First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error 9 rokov pred
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PolyBasicFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' 10 rokov pred
PolyBezierCurve.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyBone.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyCamera.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer 10 rokov pred
PolyClient.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyCocoaCore.h 83d8862093 Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix 10 rokov pred
PolyColor.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyConfig.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyCore.h 1a41d5a749 Latest IOS stuff 9 rokov pred
PolyCoreFileProvider.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes 10 rokov pred
PolyCoreInput.h d6852ba85c Fix Win32 buildfiles. 10 rokov pred
PolyCoreServices.h 6c95519d53 Removed font manager, fonts now managed by ResourceManager 9 rokov pred
PolyCubemap.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyData.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyEntity.h 29346d7e9c Some more work on new scripting system 9 rokov pred
PolyEvent.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyEventDispatcher.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyEventHandler.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyFont.h 6c95519d53 Removed font manager, fonts now managed by ResourceManager 9 rokov pred
PolyFontGlyphSheet.h 21bff15725 More UWP stuff, removed debug dependencies 10 rokov pred
PolyGPUDrawBuffer.h 56982ed0c1 Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders 10 rokov pred
PolyGlobals.h a2e47ba413 Implmented audio in iOS core 9 rokov pred
PolyIOSCore.h a2e47ba413 Implmented audio in iOS core 9 rokov pred
PolyImage.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader 10 rokov pred
PolyInputEvent.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyInputKeys.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 rokov pred
PolyLabel.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyLogger.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 rokov pred
PolyMaterial.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer 10 rokov pred
PolyMaterialManager.h 1a41d5a749 Latest IOS stuff 9 rokov pred
PolyMatrix4.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyMesh.h 6c95519d53 Removed font manager, fonts now managed by ResourceManager 9 rokov pred
PolyObject.h 2fb37bfd6b Removed old file access wrappers, files are now accessed through the core via abstract file providers 10 rokov pred
PolyOpenGLGraphicsInterface.h fe6ac9990b Started treating meshes as resources, disabled skeletal animation for now, meshes dont get properly destroyed 9 rokov pred
PolyPAAudioInterface.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 rokov pred
PolyParticleEmitter.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyPeer.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyPerlin.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyPhysFSFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' 10 rokov pred
PolyQuaternion.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyQuaternionCurve.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyRPICore.h 28904ffe28 Started on a Raspberry Pi core 10 rokov pred
PolyRay.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyRectangle.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyRenderDataArray.h 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh 10 rokov pred
PolyRenderer.h 4f70414684 Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class 9 rokov pred
PolyResource.h 8274594791 Started on new scripting system 9 rokov pred
PolyResourceManager.h 9422cba1b6 Fixed symbol collision 9 rokov pred
PolySDLCore.h b4859d9151 Fix Sound on Linux - now using PortAudio with ALSA, Jack and OSS. 10 rokov pred
PolyScene.h 4f70414684 Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class 9 rokov pred
PolySceneEntityInstance.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolySceneImage.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolySceneLabel.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolySceneLight.h 86644f70b0 Restored shadow mapping functionality in new renderer 10 rokov pred
PolySceneLine.h a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system 9 rokov pred
PolySceneManager.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolySceneMesh.h 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh 10 rokov pred
PolyScenePrimitive.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolySceneRenderTexture.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer 10 rokov pred
PolySceneSound.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolySceneSprite.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyScript.h 1fb99871ad First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error 9 rokov pred
PolyServer.h fd9a8a99ba Documentation generation fixed for cldoc 10 rokov pred
PolyServerWorld.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyShader.h 9be3ea5d3e Fixed threaded renderer memory access crash 10 rokov pred
PolySkeleton.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolySocket.h 79ea449ace Started on some iOS stuff 10 rokov pred
PolySound.h 1e94dd59b1 Fix for playing sounds of frequency different from the Polycode internal audio engine frequency 10 rokov pred
PolySoundManager.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience 10 rokov pred
PolyString.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyTexture.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer 10 rokov pred
PolyThreaded.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyTimer.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyTimerManager.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyTween.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyTweenManager.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyUWPCore.h d6852ba85c Fix Win32 buildfiles. 10 rokov pred
PolyVector2.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyVector3.h 21bff15725 More UWP stuff, removed debug dependencies 10 rokov pred
PolyVector4.h aadb69e87b Updated core sources for new folder structure 10 rokov pred
PolyWinCore.h 93d54962b2 Windows project for 3D Physics module, enabled audio in windows 10 rokov pred
PolyXAudio2AudioInterface.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience 10 rokov pred