Ivan Safrin 1fb99871ad First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error il y a 9 ans
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PolyBasicFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' il y a 10 ans
PolyBezierCurve.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyBone.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyCamera.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer il y a 10 ans
PolyClient.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyCocoaCore.h 83d8862093 Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix il y a 10 ans
PolyColor.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyConfig.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyCore.h 1a41d5a749 Latest IOS stuff il y a 9 ans
PolyCoreFileProvider.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes il y a 10 ans
PolyCoreInput.h d6852ba85c Fix Win32 buildfiles. il y a 10 ans
PolyCoreServices.h 6c95519d53 Removed font manager, fonts now managed by ResourceManager il y a 9 ans
PolyCubemap.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyData.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyEntity.h 29346d7e9c Some more work on new scripting system il y a 9 ans
PolyEvent.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyEventDispatcher.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyEventHandler.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyFont.h 6c95519d53 Removed font manager, fonts now managed by ResourceManager il y a 9 ans
PolyFontGlyphSheet.h 21bff15725 More UWP stuff, removed debug dependencies il y a 10 ans
PolyGPUDrawBuffer.h 56982ed0c1 Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders il y a 10 ans
PolyGlobals.h a2e47ba413 Implmented audio in iOS core il y a 9 ans
PolyIOSCore.h a2e47ba413 Implmented audio in iOS core il y a 9 ans
PolyImage.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader il y a 10 ans
PolyInputEvent.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyInputKeys.h 97f5c36acd Removed CMake, created new folder structure for the repo il y a 10 ans
PolyLabel.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyLogger.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface il y a 10 ans
PolyMaterial.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer il y a 10 ans
PolyMaterialManager.h 1a41d5a749 Latest IOS stuff il y a 9 ans
PolyMatrix4.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyMesh.h 6c95519d53 Removed font manager, fonts now managed by ResourceManager il y a 9 ans
PolyObject.h 2fb37bfd6b Removed old file access wrappers, files are now accessed through the core via abstract file providers il y a 10 ans
PolyOpenGLGraphicsInterface.h fe6ac9990b Started treating meshes as resources, disabled skeletal animation for now, meshes dont get properly destroyed il y a 9 ans
PolyPAAudioInterface.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface il y a 10 ans
PolyParticleEmitter.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyPeer.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyPerlin.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyPhysFSFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' il y a 10 ans
PolyQuaternion.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyQuaternionCurve.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyRPICore.h 28904ffe28 Started on a Raspberry Pi core il y a 10 ans
PolyRay.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyRectangle.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyRenderDataArray.h 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh il y a 10 ans
PolyRenderer.h 4f70414684 Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class il y a 9 ans
PolyResource.h 8274594791 Started on new scripting system il y a 9 ans
PolyResourceManager.h 9422cba1b6 Fixed symbol collision il y a 9 ans
PolySDLCore.h b4859d9151 Fix Sound on Linux - now using PortAudio with ALSA, Jack and OSS. il y a 10 ans
PolyScene.h 4f70414684 Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class il y a 9 ans
PolySceneEntityInstance.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolySceneImage.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolySceneLabel.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolySceneLight.h 86644f70b0 Restored shadow mapping functionality in new renderer il y a 10 ans
PolySceneLine.h a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
PolySceneManager.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolySceneMesh.h 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh il y a 10 ans
PolyScenePrimitive.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolySceneRenderTexture.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer il y a 10 ans
PolySceneSound.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolySceneSprite.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyScript.h 1fb99871ad First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error il y a 9 ans
PolyServer.h fd9a8a99ba Documentation generation fixed for cldoc il y a 10 ans
PolyServerWorld.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyShader.h 9be3ea5d3e Fixed threaded renderer memory access crash il y a 10 ans
PolySkeleton.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolySocket.h 79ea449ace Started on some iOS stuff il y a 10 ans
PolySound.h 1e94dd59b1 Fix for playing sounds of frequency different from the Polycode internal audio engine frequency il y a 10 ans
PolySoundManager.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience il y a 10 ans
PolyString.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyTexture.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer il y a 10 ans
PolyThreaded.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyTimer.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyTimerManager.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyTween.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyTweenManager.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyUWPCore.h d6852ba85c Fix Win32 buildfiles. il y a 10 ans
PolyVector2.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyVector3.h 21bff15725 More UWP stuff, removed debug dependencies il y a 10 ans
PolyVector4.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyWinCore.h 93d54962b2 Windows project for 3D Physics module, enabled audio in windows il y a 10 ans
PolyXAudio2AudioInterface.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience il y a 10 ans