| .. |
|
AABB.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
AttributeBinding.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
AudioMixer.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
AudioStreamingSource.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
BasicFile.js
|
1fb99871ad
First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error
|
9 vuotta sitten |
|
BasicFileProvider.js
|
1fb99871ad
First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error
|
9 vuotta sitten |
|
BezierCurve.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
BezierPoint.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
BinaryObjectReader.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
BinaryObjectWriter.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
Bone.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
BoneTrack.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
Camera.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
Color.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
ColorRange.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
Config.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
ConfigEntry.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
Core.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
CoreFileExtension.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
CoreInput.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
CoreMotionEvent.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
CoreMutex.js
|
feeae8c67c
Proper garbage collection for JavaScript bindings
|
9 vuotta sitten |
|
CoreServices.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
Cubemap.js
|
1fb99871ad
First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error
|
9 vuotta sitten |
|
Data.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
DebugBackTraceEntry.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
DummyCore.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
Entity.js
|
fee8794a2d
Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering.
|
9 vuotta sitten |
|
EntityProp.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
Event.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
EventDispatcher.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
EventHandler.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
Font.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
FontResourceLoader.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
GPUDrawBuffer.js
|
fee8794a2d
Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering.
|
9 vuotta sitten |
|
GPUDrawCall.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
GPUDrawOptions.js
|
65c81b8d7d
Removed alphaTest from rendering options, added alphatest shaders
|
9 vuotta sitten |
|
GlyphData.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
Image.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
IndexDataArray.js
|
24a8d24298
JavaScript binding getters and setters for properties, fixed JS script to entity bindings, still no GC considerations
|
9 vuotta sitten |
|
InputEvent.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
JSScriptInstance.js
|
feeae8c67c
Proper garbage collection for JavaScript bindings
|
9 vuotta sitten |
|
JoystickInfo.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
Label.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
LightInfo.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
LightInfoBinding.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
LightShadowInfoBinding.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
LocalShaderParam.js
|
fee8794a2d
Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering.
|
9 vuotta sitten |
|
LuaScriptInstance.js
|
feeae8c67c
Proper garbage collection for JavaScript bindings
|
9 vuotta sitten |
|
Material.js
|
65c81b8d7d
Removed alphaTest from rendering options, added alphatest shaders
|
9 vuotta sitten |
|
MaterialManager.js
|
feeae8c67c
Proper garbage collection for JavaScript bindings
|
9 vuotta sitten |
|
MaterialResourceLoader.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
Matrix4.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
Mesh.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
MeshGeometry.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
MeshResourceLoader.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
MouseEventResult.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
OSFileEntry.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
ObjectEntry.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
OpenGLGraphicsInterface.js
|
1fb99871ad
First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error
|
9 vuotta sitten |
|
Perlin.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
PhysFSFile.js
|
1fb99871ad
First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error
|
9 vuotta sitten |
|
PhysFSFileProvider.js
|
1fb99871ad
First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error
|
9 vuotta sitten |
|
PolycodeViewBase.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
ProgramAttribute.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
ProgramParam.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
ProgramResourceLoader.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
QuatTriple.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
Quaternion.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
QuaternionCurve.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
Ray.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
Rectangle.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
RenderBuffer.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
RenderDataArray.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
RenderFrame.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
RenderTargetBinding.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
RenderThread.js
|
4e1e0e19d9
Memory cleanup fixes
|
9 vuotta sitten |
|
RenderThreadDebugInfo.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
Renderer.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
RendererPlatformData.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
RendererThreadJob.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
Resource.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
ResourceManager.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
ResourcePool.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
Rotation.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
SDLAudioInterface.js
|
3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
|
9 vuotta sitten |
|
Scene.js
|
fee8794a2d
Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering.
|
9 vuotta sitten |
|
SceneCurve.js
|
fee8794a2d
Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering.
|
9 vuotta sitten |
|
SceneEntityInstance.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
SceneEntityInstanceLayer.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
SceneEntityInstanceResourceEntry.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
SceneImage.js
|
24a8d24298
JavaScript binding getters and setters for properties, fixed JS script to entity bindings, still no GC considerations
|
9 vuotta sitten |
|
SceneLabel.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
SceneLight.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
SceneLine.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
SceneManager.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
SceneMesh.js
|
65c81b8d7d
Removed alphaTest from rendering options, added alphatest shaders
|
9 vuotta sitten |
|
SceneParticle.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
SceneParticleEmitter.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
ScenePrimitive.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
SceneRenderTexture.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
SceneSound.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
SceneSoundListener.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
SceneSprite.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
ScriptInstance.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
ScriptResourceLoader.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
Shader.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
ShaderBinding.js
|
fee8794a2d
Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering.
|
9 vuotta sitten |
|
ShaderPass.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
ShaderPlatformData.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
ShaderProgram.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
ShaderRenderTarget.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
Skeleton.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
SkeletonAnimation.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
Sound.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 vuotta sitten |
|
SoundManager.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
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9 vuotta sitten |
|
Sprite.js
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09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
SpriteFrame.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
SpriteSet.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
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9 vuotta sitten |
|
SpriteState.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
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9 vuotta sitten |
|
String.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 vuotta sitten |
|
Texture.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 vuotta sitten |
|
TextureResourceLoader.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
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9 vuotta sitten |
|
TimeInfo.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
Timer.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
TimerManager.js
|
1fb99871ad
First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error
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9 vuotta sitten |
|
TouchInfo.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
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9 vuotta sitten |
|
Vector2.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
Vector3.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
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9 vuotta sitten |
|
Vector4.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |
|
VertexDataArray.js
|
24a8d24298
JavaScript binding getters and setters for properties, fixed JS script to entity bindings, still no GC considerations
|
9 vuotta sitten |
|
VideoModeChangeInfo.js
|
046023694b
Static member support in JavaScript bindings
|
9 vuotta sitten |