Lasse Öörni
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f3f724920c
Removed unnecessary include from WorkQueue.
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13 years ago |
Lasse Öörni
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5001c19663
Documentation fixes & additions.
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13 years ago |
Lasse Öörni
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d9f9505ae4
Fixed possibility of mistaken procedural event handling if attempted from a script object that does not belong to a ScriptInstance.
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13 years ago |
Lasse Öörni
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0ca75a4d2d
Updated documentation.
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13 years ago |
Lasse Öörni
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4666520d0b
Improved ragdoll stability in TestScene.
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13 years ago |
Lasse Öörni
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9f331e56db
Changed Constraint API to specify the other body position / axis explicitly, and to specify limits as Vector2.
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13 years ago |
Lasse Öörni
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8cdc6f69d2
Properly clean up event handlers referring to a deleted object.
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13 years ago |
Lasse Öörni
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4335295b87
Added slider constraint.
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13 years ago |
Lasse Öörni
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ef421ef32d
Initial Bullet constraint implementation.
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13 years ago |
Lasse Öörni
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91f6f87472
Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate().
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13 years ago |
Lasse Öörni
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08ac95dbf7
Fixed continuous collision detection to work with the compound shape.
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13 years ago |
Lasse Öörni
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51c9160eae
Removed CCD Radius parameter for now as continuous collision detection is not supported for all collision shapes.
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13 years ago |
Lasse Öörni
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9ead094d5a
Removed the physics world maximum timestep, as it is already governed by the Engine's minimum FPS.
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13 years ago |
Lasse Öörni
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32fa940130
Handle world transform update of parented RigidBodies correctly.
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13 years ago |
Lasse Öörni
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8edf0240a1
Migration to Bullet physics underway. Most of physics functionality & examples broken for now.
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13 years ago |
Lasse Öörni
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26e2ebca26
Fixed enemy motion bugs in networked NinjaSnowWar.
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14 years ago |
Lasse Öörni
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cd00810139
Updated docs for upcoming release.
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14 years ago |
Lasse Öörni
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f83b968576
To reduce Linux / NVIDIA performance issues, use another FBO for shadow rendering. Commit FBO changes only at SetDepthStencil().
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14 years ago |
Lasse Öörni
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3afbeb83ea
Added a documentation page on Unicode.
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14 years ago |
Lasse Öörni
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a5681746e1
Added brief documentation on skeletal animation.
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14 years ago |
Lasse Öörni
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5dbf2b81f9
Added error logging for resource hash collision.
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14 years ago |
Lasse Öörni
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9e871c1987
Removed automatic viewport reset on setting rendertarget to eliminate redundant API calls. However Graphics::ResetRenderTargets() resets the viewport.
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14 years ago |
Lasse Öörni
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d34a73bfb9
Added full deferred rendering in addition to light pre-pass.
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14 years ago |
Lasse Öörni
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ccbfe5babc
Further documentation fixes.
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14 years ago |
Lasse Öörni
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700b9c6a02
Post-process documentation fix.
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14 years ago |
Lasse Öörni
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408d063cf5
Documentation edits.
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14 years ago |
Lasse Öörni
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7075513957
Cleaned up bloom shader code.
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14 years ago |
Lasse Öörni
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a1c70a3476
Added bloom post-process effect.
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14 years ago |
Lasse Öörni
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5aa1a38a98
Added documentation for post-processing.
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14 years ago |
Lasse Öörni
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3a319a2231
Optimized parsing of numbers from strings.
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14 years ago |