Commit History

Author SHA1 Message Date
  Lasse Öörni f3f724920c Removed unnecessary include from WorkQueue. 13 years ago
  Lasse Öörni 5001c19663 Documentation fixes & additions. 13 years ago
  Lasse Öörni d9f9505ae4 Fixed possibility of mistaken procedural event handling if attempted from a script object that does not belong to a ScriptInstance. 13 years ago
  Lasse Öörni 0ca75a4d2d Updated documentation. 13 years ago
  Lasse Öörni 4666520d0b Improved ragdoll stability in TestScene. 13 years ago
  Lasse Öörni 9f331e56db Changed Constraint API to specify the other body position / axis explicitly, and to specify limits as Vector2. 13 years ago
  Lasse Öörni 8cdc6f69d2 Properly clean up event handlers referring to a deleted object. 13 years ago
  Lasse Öörni 4335295b87 Added slider constraint. 13 years ago
  Lasse Öörni ef421ef32d Initial Bullet constraint implementation. 13 years ago
  Lasse Öörni 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). 13 years ago
  Lasse Öörni 08ac95dbf7 Fixed continuous collision detection to work with the compound shape. 13 years ago
  Lasse Öörni 51c9160eae Removed CCD Radius parameter for now as continuous collision detection is not supported for all collision shapes. 13 years ago
  Lasse Öörni 9ead094d5a Removed the physics world maximum timestep, as it is already governed by the Engine's minimum FPS. 13 years ago
  Lasse Öörni 32fa940130 Handle world transform update of parented RigidBodies correctly. 13 years ago
  Lasse Öörni 8edf0240a1 Migration to Bullet physics underway. Most of physics functionality & examples broken for now. 13 years ago
  Lasse Öörni 26e2ebca26 Fixed enemy motion bugs in networked NinjaSnowWar. 14 years ago
  Lasse Öörni cd00810139 Updated docs for upcoming release. 14 years ago
  Lasse Öörni f83b968576 To reduce Linux / NVIDIA performance issues, use another FBO for shadow rendering. Commit FBO changes only at SetDepthStencil(). 14 years ago
  Lasse Öörni 3afbeb83ea Added a documentation page on Unicode. 14 years ago
  Lasse Öörni a5681746e1 Added brief documentation on skeletal animation. 14 years ago
  Lasse Öörni 5dbf2b81f9 Added error logging for resource hash collision. 14 years ago
  Lasse Öörni 9e871c1987 Removed automatic viewport reset on setting rendertarget to eliminate redundant API calls. However Graphics::ResetRenderTargets() resets the viewport. 14 years ago
  Lasse Öörni d34a73bfb9 Added full deferred rendering in addition to light pre-pass. 14 years ago
  Lasse Öörni ccbfe5babc Further documentation fixes. 14 years ago
  Lasse Öörni 700b9c6a02 Post-process documentation fix. 14 years ago
  Lasse Öörni 408d063cf5 Documentation edits. 14 years ago
  Lasse Öörni 7075513957 Cleaned up bloom shader code. 14 years ago
  Lasse Öörni a1c70a3476 Added bloom post-process effect. 14 years ago
  Lasse Öörni 5aa1a38a98 Added documentation for post-processing. 14 years ago
  Lasse Öörni 3a319a2231 Optimized parsing of numbers from strings. 14 years ago