Lasse Öörni 085d26aa98 Fixed animation not updating if AnimatedModel was invisible while an animation played to the end. 12 jaren geleden
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Direct3D9 6a7ffdcd19 Updated to newest AssImp from git repository. 12 jaren geleden
OpenGL 5830f0e5d1 Convention change: prefer Enabled instead of Active where possible. 12 jaren geleden
AnimatedModel.cpp 085d26aa98 Fixed animation not updating if AnimatedModel was invisible while an animation played to the end. 12 jaren geleden
AnimatedModel.h 34df8b5e82 Fixed headless mode. 12 jaren geleden
Animation.cpp 34df8b5e82 Fixed headless mode. 12 jaren geleden
Animation.h c55c9cf064 Exposed AnimationTriggerPoint to script. 12 jaren geleden
AnimationController.cpp 3cbf2cd402 Detach AnimationController & ParticleEmitter from the scene post-update when disabled. 12 jaren geleden
AnimationController.h 3539fcd26e Improved the final error message printed when an include file is missing. 12 jaren geleden
AnimationState.cpp a40fead7dc Updated license for the new year. 13 jaren geleden
AnimationState.h a40fead7dc Updated license for the new year. 13 jaren geleden
Batch.cpp a40fead7dc Updated license for the new year. 13 jaren geleden
Batch.h a40fead7dc Updated license for the new year. 13 jaren geleden
BillboardSet.cpp af8825047a Started work on node/component enable & disable. 12 jaren geleden
BillboardSet.h a40fead7dc Updated license for the new year. 13 jaren geleden
CMakeLists.txt ff564d3360 Switched to GLEW library for OpenGL extensions. 12 jaren geleden
Camera.cpp 9be174c473 Disabled Camera does not render. 12 jaren geleden
Camera.h c55c9cf064 Exposed AnimationTriggerPoint to script. 12 jaren geleden
CustomGeometry.cpp af8825047a Started work on node/component enable & disable. 12 jaren geleden
CustomGeometry.h cddaa40080 Fixed ScriptInstance.cpp to compile under GCC and LLVM. Better Eclipse build environment setup. General code cleanup. During Editor startup, resets scene when loading requested scene from file specified by the parameter fails. 12 jaren geleden
DebugRenderer.cpp a40fead7dc Updated license for the new year. 13 jaren geleden
DebugRenderer.h a40fead7dc Updated license for the new year. 13 jaren geleden
DecalSet.cpp f226c4bc4a Added equality operators for Matrix classes. 12 jaren geleden
DecalSet.h 1930041147 Optimization: DecalSet & ScriptInstance unsubscribe from scene update when disabled. 12 jaren geleden
Drawable.cpp 712de11c99 Debug draw UI-elements in Editor. 12 jaren geleden
Drawable.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. 12 jaren geleden
DrawableEvents.h a40fead7dc Updated license for the new year. 13 jaren geleden
GPUObject.h a40fead7dc Updated license for the new year. 13 jaren geleden
Geometry.cpp a40fead7dc Updated license for the new year. 13 jaren geleden
Geometry.h a40fead7dc Updated license for the new year. 13 jaren geleden
Graphics.h a40fead7dc Updated license for the new year. 13 jaren geleden
GraphicsDefs.cpp a40fead7dc Updated license for the new year. 13 jaren geleden
GraphicsDefs.h b2645460ef Refactored view queuing in Renderer. 12 jaren geleden
GraphicsEvents.h b2645460ef Refactored view queuing in Renderer. 12 jaren geleden
GraphicsImpl.h a40fead7dc Updated license for the new year. 13 jaren geleden
IndexBuffer.h a40fead7dc Updated license for the new year. 13 jaren geleden
Light.cpp 9132ea611c Removed shadow bias adjustment according to shadow map resolution, as it causes the amount of "peter panning" to change. 12 jaren geleden
Light.h d567ef83fc Started work on 3D text component. 12 jaren geleden
Material.cpp 34df8b5e82 Fixed headless mode. 12 jaren geleden
Material.h 245e678fd6 Refactored resource dependency tracking. 12 jaren geleden
Model.cpp 606d374936 Added GetWorldBoundingBox() to CollisionShape. 12 jaren geleden
Model.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. 12 jaren geleden
OcclusionBuffer.cpp a40fead7dc Updated license for the new year. 13 jaren geleden
OcclusionBuffer.h a40fead7dc Updated license for the new year. 13 jaren geleden
Octree.cpp af8825047a Started work on node/component enable & disable. 12 jaren geleden
Octree.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. 12 jaren geleden
OctreeQuery.cpp af8825047a Started work on node/component enable & disable. 12 jaren geleden
OctreeQuery.h a40fead7dc Updated license for the new year. 13 jaren geleden
ParticleEmitter.cpp 895f909297 Include cleanup. 12 jaren geleden
ParticleEmitter.h 3cbf2cd402 Detach AnimationController & ParticleEmitter from the scene post-update when disabled. 12 jaren geleden
Precompiled.cpp a40fead7dc Updated license for the new year. 13 jaren geleden
Precompiled.h a40fead7dc Updated license for the new year. 13 jaren geleden
RenderPath.cpp 34df8b5e82 Fixed headless mode. 12 jaren geleden
RenderPath.h 5830f0e5d1 Convention change: prefer Enabled instead of Active where possible. 12 jaren geleden
RenderSurface.h a40fead7dc Updated license for the new year. 13 jaren geleden
Renderer.cpp 6b6ab3da74 Fixed sRGB flag in renderpath RT definitions not being taken into account. 12 jaren geleden
Renderer.h 6b6ab3da74 Fixed sRGB flag in renderpath RT definitions not being taken into account. 12 jaren geleden
Shader.h a40fead7dc Updated license for the new year. 13 jaren geleden
ShaderParser.cpp a40fead7dc Updated license for the new year. 13 jaren geleden
ShaderParser.h a40fead7dc Updated license for the new year. 13 jaren geleden
ShaderProgram.h a40fead7dc Updated license for the new year. 13 jaren geleden
ShaderVariation.h a40fead7dc Updated license for the new year. 13 jaren geleden
Skeleton.cpp 34df8b5e82 Fixed headless mode. 12 jaren geleden
Skeleton.h a40fead7dc Updated license for the new year. 13 jaren geleden
Skybox.cpp a40fead7dc Updated license for the new year. 13 jaren geleden
Skybox.h a40fead7dc Updated license for the new year. 13 jaren geleden
StaticModel.cpp af8825047a Started work on node/component enable & disable. 12 jaren geleden
StaticModel.h a40fead7dc Updated license for the new year. 13 jaren geleden
Tangent.cpp a40fead7dc Updated license for the new year. 13 jaren geleden
Tangent.h a40fead7dc Updated license for the new year. 13 jaren geleden
Technique.cpp 5160610e25 Refactored freely rotating / scaling UIElements into a separate Sprite class; removed rotation from the base class as it would not work correctly with element hierarchies in most cases. 12 jaren geleden
Technique.h 1ebe4deabd Load shaders per pass when first needed, not to every pass at once. 13 jaren geleden
Terrain.cpp 2a4a089fc1 Detached component is considered as not enabled effectively regardless of its own enabled flag. Tweaked the 'expansion triangle' icon. 12 jaren geleden
Terrain.h af8825047a Started work on node/component enable & disable. 12 jaren geleden
TerrainPatch.cpp a40fead7dc Updated license for the new year. 13 jaren geleden
TerrainPatch.h a40fead7dc Updated license for the new year. 13 jaren geleden
Texture.h a40fead7dc Updated license for the new year. 13 jaren geleden
Texture2D.h a40fead7dc Updated license for the new year. 13 jaren geleden
TextureCube.h a40fead7dc Updated license for the new year. 13 jaren geleden
VertexBuffer.h a40fead7dc Updated license for the new year. 13 jaren geleden
VertexDeclaration.h a40fead7dc Updated license for the new year. 13 jaren geleden
View.cpp 9132ea611c Removed shadow bias adjustment according to shadow map resolution, as it causes the amount of "peter panning" to change. 12 jaren geleden
View.h 9d759300fe Added possibility to disable the litbase pass optimization in RenderPath, if an ambient-only pass is needed. 13 jaren geleden
Viewport.cpp 2a4fbcdf54 Removed the old postprocess system. Instead renderpath fragments can be appended. 13 jaren geleden
Viewport.h 2a4fbcdf54 Removed the old postprocess system. Instead renderpath fragments can be appended. 13 jaren geleden
Zone.cpp d35f3b5035 Removed duplicate error message from ScriptCompiler when script compilation fails. 12 jaren geleden
Zone.h af8825047a Started work on node/component enable & disable. 12 jaren geleden