aster2013 a2daae5573 Revert "Set PixelsPerUnit default value to 100, make 2D Object has suitable size in Editor." 12 лет назад
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Audio ffe7a7699f Minor enhancement on getting optional resources and error handling. 12 лет назад
Container 5bc98f68d3 Exposed Texture2D::Load() to Lua. Added Detach() function to SharedPtr which will safely detach the pointer without destroying the object. To only be used in scripting integration. Fixed loading of texture with compressed data first and then uncompressed. 12 лет назад
Core 7fd40cf630 Moved the test for ENABLE_TESTING into GetConsoleInput(), as script applications can not know whether it is safe to call. 12 лет назад
Engine 7e3a6c71a3 Register 2D library after 3D graphic library is registered. 12 лет назад
Graphics 03043038a0 Visualize camera as a frustum. Do not draw debug geometry in the editor's camera preview. 12 лет назад
IO dd16f85568 Change the copyright for 2014. 12 лет назад
Input 77129bb9cb Added statements for SDL modification to comply with the license. 12 лет назад
LuaScript 7ae747063f Rename "Unit Per Pixel" attribute in Drawable2D to "Pixels Per Unit" to match the actual behavior in StaticSprite2D / AnimatedSprite2D. Remove the attribute from ParticleEmitter2D class as it doesn't have effect. Closes #230. 12 лет назад
Math ced2a315af Add set animtion to AnimatedSprite2D in editor, fixed minor bug in ParticleEmitter2D. 12 лет назад
Navigation 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
Network 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 лет назад
Physics 973b353a08 Safeguard CollisionShape against empty models to prevent Bullet asserts. 12 лет назад
Resource 50f775b213 Added FileChanged event sent by ResourceCache for manually responding to changed files in resource directories. 12 лет назад
Scene cfd3cdc048 Do not crash when cloning components without attributes. 12 лет назад
Script 7ae747063f Rename "Unit Per Pixel" attribute in Drawable2D to "Pixels Per Unit" to match the actual behavior in StaticSprite2D / AnimatedSprite2D. Remove the attribute from ParticleEmitter2D class as it doesn't have effect. Closes #230. 12 лет назад
UI 973b353a08 Safeguard CollisionShape against empty models to prevent Bullet asserts. 12 лет назад
Urho2D a2daae5573 Revert "Set PixelsPerUnit default value to 100, make 2D Object has suitable size in Editor." 12 лет назад
CMakeLists.txt 383da73503 Add Urho2DSprite sample. 12 лет назад
Precompiled.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
Precompiled.h 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
Revision.cpp f377d56070 Add a new CMake module to retrieve GIT revision number. 12 лет назад
Revision.h 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
Urho3D.h.in dd16f85568 Change the copyright for 2014. 12 лет назад
Urho3D.pc.in 4d565aa401 Add new 'package' CMake built-in target for generating binary packages. 12 лет назад