hdunderscore 9fabafec87 Clean up + included a by-pass in UI.cpp to allow for drag move and drag end to occur when Input::IsMouseGrabbed() is true (allowing existing events to continue, preventing new events from triggering). 11 jaren geleden
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AreaAllocator.cpp 4f5c3d2e9b Restore optional slow but more precise operation for AreaAllocator. Disabled by default. 11 jaren geleden
AreaAllocator.h 4f5c3d2e9b Restore optional slow but more precise operation for AreaAllocator. Disabled by default. 11 jaren geleden
BoundingBox.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 jaren geleden
BoundingBox.h 6d5ddc23e0 Bump the copyright for 2014. 12 jaren geleden
CMakeLists.txt 6d5ddc23e0 Bump the copyright for 2014. 12 jaren geleden
Color.cpp 094006ef91 Added brightness attribute to Light. Added separate equality test with and without epsilon to Color, similar to Vector2/3/4. 12 jaren geleden
Color.h b69682217d Fixed & improved comments regarding integer colors in Color & Image classes. 11 jaren geleden
Frustum.cpp 0a1d2ea259 Default-construct math objects to zero or identity to unify C++ / AngelScript / Lua behavior. Closes #279. 12 jaren geleden
Frustum.h 0a1d2ea259 Default-construct math objects to zero or identity to unify C++ / AngelScript / Lua behavior. Closes #279. 12 jaren geleden
MathDefs.h 9fabafec87 Clean up + included a by-pass in UI.cpp to allow for drag move and drag end to occur when Input::IsMouseGrabbed() is true (allowing existing events to continue, preventing new events from triggering). 11 jaren geleden
Matrix3.cpp f7b99ecdee Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9. 12 jaren geleden
Matrix3.h f7b99ecdee Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9. 12 jaren geleden
Matrix3x4.cpp f7b99ecdee Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9. 12 jaren geleden
Matrix3x4.h ec7c262be6 Expose Matrix4 * Matrix3x4 to scripting. Move the multiply as a Matrix4 member function so that it can be properly exposed to lua. 11 jaren geleden
Matrix4.cpp ec7c262be6 Expose Matrix4 * Matrix3x4 to scripting. Move the multiply as a Matrix4 member function so that it can be properly exposed to lua. 11 jaren geleden
Matrix4.h ec7c262be6 Expose Matrix4 * Matrix3x4 to scripting. Move the multiply as a Matrix4 member function so that it can be properly exposed to lua. 11 jaren geleden
Plane.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 jaren geleden
Plane.h 56e0aad21d Minor rendering code cleanup. Added Plane::Project(). 11 jaren geleden
Polyhedron.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 jaren geleden
Polyhedron.h 6d5ddc23e0 Bump the copyright for 2014. 12 jaren geleden
Quaternion.cpp ce97cba5c1 Use FromAxes() in Quaternion::FromLookRotation() to fix problem with negative coordinates. Fixes #388. 11 jaren geleden
Quaternion.h 49d9856dd5 Add transform functions for Urho2D. 11 jaren geleden
Random.cpp c1205473d4 Tabs to spaces + other code formatting. 12 jaren geleden
Random.h 03888602bf Added scriptbindings for normal distribution generator and included the generator in the mathdefs 12 jaren geleden
Ray.cpp cc98bb9199 Discard Ray::HitDistance() result to a triangle behind the ray. Fixes #437. 11 jaren geleden
Ray.h 0a1d2ea259 Default-construct math objects to zero or identity to unify C++ / AngelScript / Lua behavior. Closes #279. 12 jaren geleden
Rect.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 jaren geleden
Rect.h cf4c43d344 Added Serializer / Deserializer functions for reading & writing matrices. Added bool success parameter to Quaternion::FromLookRotation() and Node::LookAt(), as it can potentially give a NaN result (in which case the original rotation is kept). Optimized reading of math objects in Deserializer to avoid default construction. 12 jaren geleden
Sphere.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 jaren geleden
Sphere.h 6d5ddc23e0 Bump the copyright for 2014. 12 jaren geleden
StringHash.cpp 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 11 jaren geleden
StringHash.h 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 11 jaren geleden
Vector2.cpp f7b99ecdee Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9. 12 jaren geleden
Vector2.h 0a1d2ea259 Default-construct math objects to zero or identity to unify C++ / AngelScript / Lua behavior. Closes #279. 12 jaren geleden
Vector3.cpp f7b99ecdee Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9. 12 jaren geleden
Vector3.h 49d9856dd5 Add transform functions for Urho2D. 11 jaren geleden
Vector4.cpp f7b99ecdee Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9. 12 jaren geleden
Vector4.h 0a1d2ea259 Default-construct math objects to zero or identity to unify C++ / AngelScript / Lua behavior. Closes #279. 12 jaren geleden