Commit History

Author SHA1 Message Date
  Dominique Louis 99672dc4db Merge branch 'master' of github.com:CartBlanche/MonoGame-Samples 14 years ago
  Kenneth Pouncey 946ab6c2da Add samples to Samples solution 14 years ago
  Kenneth Pouncey 4b0e13c1c9 Clean up the effect setting code a little 14 years ago
  Kenneth Pouncey 67ec1d5c5c Added UseCustomVertex Sample and Colored3DCube. 14 years ago
  Dominique Louis 4c8ac1efc6 Merge branch 'master' of github.com:CartBlanche/MonoGame-Samples 14 years ago
  Kenneth Pouncey 0ea4c270ea Added new sample StateObjectWindows to test SetVertexBuffer and DrawPrimitives. 14 years ago
  Dominique Louis f220732041 Merge branch 'master' of github.com:CartBlanche/MonoGame-Samples 14 years ago
  Kenneth Pouncey 07f09c961e New sample TextureQuad 14 years ago
  Kenneth Pouncey 2fe2166b60 Small changes for Tests 14 years ago
  Dominique Louis 5ca1423762 Merge branch 'master' of github.com:CartBlanche/MonoGame-Samples 14 years ago
  dellis1972 2ddcf47fe9 Added link to the SDL.dll for the NetRumble.csproj and RenderTarget2D.csproj 14 years ago
  dellis1972 e3223870f5 Fixed a few references problems in the sample projects. 14 years ago
  dellis1972 08de9c11fa Added VectorRumble for windows (not working yet) 14 years ago
  Dominique Louis f1b70c8f60 Updated the shader *.fx files to XNA 4, as per Shawn Hargreaves suggestion of using the Bloom sample. First attempt at porting these shaders to GLSL. 14 years ago
  Kenneth Pouncey 6c3a7df04f Added the rest of the DrawPrimitives to the test program 14 years ago
  Kenneth Pouncey 74423009b1 Add PrimitivesTest Test program 14 years ago
  Dominique Louis ab0b9a1be4 Merge branch 'master' of github.com:CartBlanche/MonoGame-Samples 14 years ago
  Dominique Louis 7f2e3d216b Solutions that include VectoRumble project for iOS-Android. 14 years ago
  kjpou1 7ea1ee788b Add InputReporter sample to Linux 14 years ago
  Kenneth Pouncey 92ecfcbfba Add InputReporter sample to test GamePads. 14 years ago
  CartBlanche 7b2420a107 Merge branch 'master' of github.com:CartBlanche/MonoGame-Samples 14 years ago
  CartBlanche e44639851b Changes that allows this code to work under Windows XNA, minus shader and audio support. 14 years ago
  Kenneth Pouncey f1c9fbdf65 Add menufont.xnb to GameStateManagement sample. Where did it go in the first place. 14 years ago
  CartBlanche 84fa24fcb6 Changes to get VectorRumble to at least show something on the screen. Matrix.CreateOthograicOfCenter needs to be looked at. Still more work required. 14 years ago
  Kenneth Pouncey 1f0bb6e8b3 Add sample that shows how to load assets in the background. Submitted by CircleOf14 14 years ago
  Dominique Louis 5feab4f9b3 Update to see if this saves. 14 years ago
  CartBlanche 296be5b95a Ooops forgot the Android Solution. 14 years ago
  CartBlanche ad08c2ed00 Android port of Primitives Sample. 14 years ago
  Kenneth Pouncey a20a3bf44f Merge branch 'master' of github.com:CartBlanche/MonoGame-Samples 14 years ago
  Kenneth Pouncey 52d2871b36 Changed to load effects through ContentLoader 14 years ago