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Olex Lozitskiy 8e9b82d985 An option to skip version check for a component (#16601) 2 vuotta sitten
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LocalPredictionPlayerInputComponent.cpp fc421bb0ca Fixes to keep bank time from constantly triggering on the minimum limit in the editor and causing periodic corrections 2 vuotta sitten
MultiplayerComponent.cpp 4104665f58 Add opt in OnNetworkActivated event for MultiplayerComponents 3 vuotta sitten
MultiplayerComponentRegistry.cpp 8e9b82d985 An option to skip version check for a component (#16601) 2 vuotta sitten
MultiplayerController.cpp 0546ff9e56 Rename IsAuth/IsAuto to IsNetEntityRoleAuth/Auto 3 vuotta sitten
NetBindComponent.cpp 1db85409ed Fix NetBindComponent leaks / crashes (#15946) 2 vuotta sitten
NetworkCharacterComponent.cpp 41de7ff446 Fix networked character physics hit volumes (#15448) 2 vuotta sitten
NetworkDebugPlayerIdComponent.cpp fd077ebd93 Including AzCore transformbus header for Linux compile 3 vuotta sitten
NetworkHierarchyChildComponent.cpp dee8f84230 Update macro naming and fix AutoComponent RPC bug 3 vuotta sitten
NetworkHierarchyRootComponent.cpp dee8f84230 Update macro naming and fix AutoComponent RPC bug 3 vuotta sitten
NetworkHitVolumesComponent.cpp 41de7ff446 Fix networked character physics hit volumes (#15448) 2 vuotta sitten
NetworkRigidBodyComponent.cpp 84368e90b3 Make it easier for users to understand static vs dynamic colliders (#14418) 3 vuotta sitten
NetworkTransformComponent.cpp 6a4cbdd957 Fix bad interpolation 2 vuotta sitten
SimplePlayerSpawnerComponent.cpp e225648611 Simple Player Spawner error checking fixes (#16089) 2 vuotta sitten