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Olex Lozitskiy 8e9b82d985 An option to skip version check for a component (#16601) há 2 anos atrás
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LocalPredictionPlayerInputComponent.cpp fc421bb0ca Fixes to keep bank time from constantly triggering on the minimum limit in the editor and causing periodic corrections há 2 anos atrás
MultiplayerComponent.cpp 4104665f58 Add opt in OnNetworkActivated event for MultiplayerComponents há 3 anos atrás
MultiplayerComponentRegistry.cpp 8e9b82d985 An option to skip version check for a component (#16601) há 2 anos atrás
MultiplayerController.cpp 0546ff9e56 Rename IsAuth/IsAuto to IsNetEntityRoleAuth/Auto há 3 anos atrás
NetBindComponent.cpp 1db85409ed Fix NetBindComponent leaks / crashes (#15946) há 2 anos atrás
NetworkCharacterComponent.cpp 41de7ff446 Fix networked character physics hit volumes (#15448) há 2 anos atrás
NetworkDebugPlayerIdComponent.cpp fd077ebd93 Including AzCore transformbus header for Linux compile há 3 anos atrás
NetworkHierarchyChildComponent.cpp dee8f84230 Update macro naming and fix AutoComponent RPC bug há 3 anos atrás
NetworkHierarchyRootComponent.cpp dee8f84230 Update macro naming and fix AutoComponent RPC bug há 3 anos atrás
NetworkHitVolumesComponent.cpp 41de7ff446 Fix networked character physics hit volumes (#15448) há 2 anos atrás
NetworkRigidBodyComponent.cpp 84368e90b3 Make it easier for users to understand static vs dynamic colliders (#14418) há 3 anos atrás
NetworkTransformComponent.cpp 6a4cbdd957 Fix bad interpolation há 2 anos atrás
SimplePlayerSpawnerComponent.cpp e225648611 Simple Player Spawner error checking fixes (#16089) há 2 anos atrás