Historique des commits

Auteur SHA1 Message Date
  Sha..rd 0751d9ff76 * Added methods to DesktopAssetManager: addToCache/getFromCache/deleteFromCache/clearCache il y a 13 ans
  Sha..rd c8fa79fbd6 * Fixed issue where an ogre3d animation with no tracks would load, but cause a NPE when loaded again from J3O il y a 13 ans
  Sha..rd ad01d36915 * Added shader validation system. Requires either NVIDIA Cg or GPU Shader Analyser to be in the path. Run the ShaderCheck class to see which jME3 shaders fail validation. il y a 13 ans
  Sha..rd 5d37b914e1 * Removed deprecated material definitions il y a 13 ans
  Sha..rd 2d12c4eaf8 * Fix compile error in TestPostWater il y a 13 ans
  Sha..rd 9c2257ff8e * Added TestCustomLoader example for asset manager il y a 13 ans
  Sha..rd 12d3e277e6 * Added new Jheora video system, however as advertised, audio will NOT work. If you want to try and fix it, go ahead. il y a 13 ans
  Sha..rd 988110e360 * Removed deprecated methods from AudioNode il y a 13 ans
  Sha..rd 924d83ffdb * Fixed up ThreadingManager to actually work with the asset manager, even though nobody uses it il y a 13 ans
  Sha..rd bd4214f3bd * AssetCache is now an interface and can be extended by user. Moved to com.jme3.asset.cache package. il y a 13 ans
  Sha..rd 0c37fc46e9 * Fix crash in TestAbsoluteLocators il y a 13 ans
  Sha..rd 79194f054c * License and formatting in GeneratedTextureKey il y a 13 ans
  Sha..rd 633871f58f * TestLeakingGL no longer uses Mesh.setInterleaved() which is deprecated il y a 13 ans
  Sha..rd 90f32dc703 * Proper equals/hashCode methods in OgreMaterialKey/OgreMeshKey il y a 13 ans
  Sha..rd f844ca429f * JmeFormatter now uses non threadsafe StringBuilder for performance il y a 13 ans
  Sha..rd f6b5335976 * Formatting and minor changes in Curve, Cylinder, PQTorus il y a 13 ans
  Sha..rd 0aa5efb028 * Added license text for asset exceptions il y a 13 ans
  Sha..rd c67e6d32c5 * Since AssetManager registerLoader/Locator method that take a string class are deprecated, AssetConfig will no longer use them il y a 13 ans
  Sha..rd 0c1294c57c * Mesh/GImpact collision shapes now support triangle strips/fans through Mesh.getIndicesAsList() method il y a 13 ans
  Sha..rd 1da836ea72 * Blender user properties no longer savable, as it is not allowed to have non-core data in j3o il y a 13 ans
  Sha..rd f68475319a * Added new image format: Depth24Stencil8, for framebuffers and textures that need stencil data il y a 13 ans
  Sha..rd cf9d5b5ebc * Remove some useless files il y a 13 ans
  rem..om 2966b6a7b0 AndroidAudioRenderer : better mediaplayer life cycle handling il y a 13 ans
  rem..om 544e1f6342 Shaders : The line numbers on error now correctly takes the version line added to the shader into account il y a 13 ans
  rem..om 3a0e1f50ac Shaders : The line number is now printed for each line of shader code in the standard error output when a shader fail to compile. il y a 13 ans
  rem..om 4155cacf74 PssmShadowRenderer : post shadow pas does not write depth anymore, also added a slight polyOffset to avoid z-fighting il y a 13 ans
  Sha..rd a2ad677cc5 * Better version of TestMaterialCompare il y a 13 ans
  rem..om 91ea95328e Fixed isEqual to equals in GeometryBatchFactory and in TestMaterialCompare il y a 13 ans
  rem..om d50efde277 Fixed imports from last commit il y a 13 ans
  Sha..rd ddca06e607 * Materials.equals() method now works correctly (checking if material will look the same if rendered, in 99.9% of cases..) il y a 13 ans