Daniel Johansson
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5e8f5e6a1f
Updated lwjgl3 module to use LWJGL 3.0.0b #35 which is the current stable build.
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10 éve |
Kirill Vainer
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2a1addd2da
Merge pull request #350 from alexVengrovsk/master
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10 éve |
Kirill Vainer
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b312ba3f48
Merge pull request #368 from bdero/fix/bdero/flybycam-unregister-docstring
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10 éve |
Brandon DeRosier
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1bb3ee089a
Change duplicated docstring in FlyByCamera.unregisterInput
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10 éve |
Dokthar
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071ad5c618
light : fixed pointLight v. bounding sphere unit test
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10 éve |
Dokthar
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4be09e3505
light : replaced duplicated code by methods from Intersection
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10 éve |
Daniel Johansson
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d48a1bb998
Removed native library jemalloc.dll for LWJGL3 as this will not be needed until 3.0.0b and after.
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10 éve |
Dokthar
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505aa23048
light : added unit tests for the new support of bounding spheres intersections (for lightFilter)
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10 éve |
Kirill Vainer
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9f130a9cb3
Merge pull request #366 from MeFisto94/Issue46
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10 éve |
MeFisto94
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7d07cedc4c
Fixed Issue #46 : The MaterialViewer will now simply ignore not available textures instead of crashing
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10 éve |
Dokthar
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cfdb9a8759
Lights (see #362) : added light v. sphere intersection, and implementations of intersectsSphere(), second attempt
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10 éve |
Kirill Vainer
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3412c0cf2b
Merge pull request #361 from Dokthar/bullet_RigidBody
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10 éve |
Dokthar
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06d6f08616
GImpactCollisionShape : fix for #188, added a call to updateBound() in native jni binding, just after creating the shape, (native createShape() method)
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10 éve |
kaelthas
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953a301d5e
Bugfix: fixed a bug that caused importer to crash when the author of the
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10 éve |
kaelthas
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f1a0125dc2
Bugfix: fixed a bug that caused subdivision surface modifier to crash if
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10 éve |
Daniel Johansson
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14349695a9
The LWJGL 3 renderer was missing a call to GLContext.createFromCurrent(), sorted now.
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10 éve |
Daniel Johansson
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5da9fa6bc2
Changed the default app title in AppSettings to use the full name string from JmeVersion. This way no more manual changing of this will be needed for future versions. This also closes #320 which highlighted this issue. Thanks @8Keep.
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10 éve |
Daniel Johansson
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109c5e80cf
Fixed #316 where some post processing effects were not working when using OPENGL_3 renderer due to an error in the fragment shader.
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10 éve |
Daniel Johansson
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f470637361
Fixed a build issue regarding lwjgl 3.x by now using 3.0.0a for longer stability as 3.0.0b-SNAPSHOT is a moving target and APIs are changing constantly.
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10 éve |
Kirill Vainer
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ed2c998f39
Merge pull request #340 from Kendanware/issue314
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10 éve |
alexVengrovsk
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2eb2cdac60
Delete close() of ByteArrayOutputStream type objecs
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10 éve |
Kirill Vainer
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e4f3c06b1d
ListMap: create unit test
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10 éve |
Kirill Vainer
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01227d31b0
Lighting: fix colorramp feature
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10 éve |
Kirill Vainer
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4a37a8f851
FXAA: quality regression fix
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10 éve |
Kirill Vainer
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4fef16ee9f
GLRenderer: fix incorrect gl3 check
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10 éve |
Kirill Vainer
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cba39fa0ff
GLRenderer: make the class final
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10 éve |
Kirill Vainer
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62186362a8
GLDebugOutputHandler: dump stack on debug messages
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10 éve |
Kirill Vainer
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aa54947ff3
GLRenderer: cleanup to shadow compare mode
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10 éve |
Kirill Vainer
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efe600c38d
GLRenderer: put max anisotropy into limits map
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10 éve |
Kirill Vainer
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d269839efb
FastMath: faster nearestPowerOfTwo and unit test
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10 éve |