Selaa lähdekoodia

Fixed shadows in cars demo.

Bah, this one was tricky. World positions are not updated for objects that are not part of the scene graph so spotlight target was just hanging in limbo.
alteredq 13 vuotta sitten
vanhempi
commit
2b7c115d57
1 muutettua tiedostoa jossa 1 lisäystä ja 0 poistoa
  1. 1 0
      examples/webgl_materials_cubemap_dynamic.html

+ 1 - 0
examples/webgl_materials_cubemap_dynamic.html

@@ -178,6 +178,7 @@
 				spotLight.shadowMapHeight = SHADOW_MAP_HEIGHT;
 
 				scene.add( spotLight );
+				scene.add( spotLight.target );
 
 				directionalLight2 = new THREE.PointLight( 0xff9900, 0.25 );
 				directionalLight2.position.set( 0.5, -1, 0.5 );