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Changed exported JS class name in OBJ converter to use the same convention as Blender exporter (use exact case of JS filename, no capitalization).

alteredq vor 15 Jahren
Ursprung
Commit
a0e3f4068f
1 geänderte Dateien mit 2 neuen und 2 gelöschten Zeilen
  1. 2 2
      utils/exporters/convert_obj_threejs.py

+ 2 - 2
utils/exporters/convert_obj_threejs.py

@@ -314,10 +314,10 @@ def file_exists(filename):
 
     
 def get_name(fname):
-    """Create model name based of filename ("path/fname.js" -> "Fname").
+    """Create model name based of filename ("path/fname.js" -> "fname").
     """
     
-    return os.path.basename(fname).split(".")[0].capitalize()
+    return os.path.basename(fname).split(".")[0]
   
 def bbox(vertices):
     """Compute bounding box of vertex array.