Historique des commits

Auteur SHA1 Message Date
  WestLangley f70369a928 Examples: three.min.js -> three.js il y a 9 ans
  Mr.doob 8465b81280 Examples clean up. il y a 10 ans
  Mr.doob c200eaea13 WebGLRenderer: Removed drawcall.index. See #7003. il y a 10 ans
  dubejf d0dff85716 Remove uses of .offsets il y a 10 ans
  dubejf d2ca5091f6 Encapsulate drawcalls/offsets il y a 10 ans
  Mr.doob 522203af01 Merge pull request #5809 from bhouston/remove_material_ambient il y a 10 ans
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). il y a 10 ans
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
  Mr.doob d43dd3868a Minor tweaks. il y a 11 ans
  Mr.doob f4ce69bc98 Updated examples with API changes. il y a 11 ans
  Mr.doob 0ab16a09ee Updated loaders and examples to new BufferAttribute pattern. il y a 11 ans
  Mr.doob dfffeef1da Updated src and examples to latest BufferGeometry API. il y a 11 ans
  Mr.doob 982ca16c1a Added Uint Indexed BufferGeometry example. il y a 11 ans
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. il y a 11 ans
  Mr.doob 96ad117989 Removed physicallyBasedShading from examples and documentation. il y a 11 ans
  Mr.doob 8a9e567cf7 Updated builds. il y a 12 ans
  ohmed b4a8175dc1 fixed typos il y a 12 ans
  ohmed 4a5db08a6a fixed examples to use three.min version il y a 12 ans
  ohmed 770b693630 added .addAttribute() method to bufferGeometry & updated examples il y a 12 ans
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. il y a 12 ans
  Tapio Vierros 44216e72b5 Remove usage of attributes' numItem properties in examples. il y a 12 ans
  Mr.doob 2ecb6991fd Removing some more setHSV instances. il y a 12 ans
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. il y a 12 ans
  Ben Adams e9b0f9fa27 Changed indices to use Uint16Array il y a 12 ans
  alteredq ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. il y a 12 ans
  Mr.doob 89f5525603 Small tweaks to examples. il y a 12 ans
  Mr.doob 83bc4dbb69 Hopefully easier to understand offset array creation code. il y a 12 ans
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. il y a 13 ans
  Mr.doob a408841c61 Changed three.js link in examples. il y a 13 ans