Olli Etuaho
|
ba4bbfbe9e
Better naming and API for full-screen quads
|
6 years ago |
Olli Etuaho
|
48b686dcb9
Don't initialize scene for postprocessing passes
|
6 years ago |
Olli Etuaho
|
4acc91d018
Share code for creating a fill quad scene in postprocessing passes
|
6 years ago |
Marc-Sefan Cassola
|
85f911fb5c
removed renderTarget and forceClear from WebGLRenderer.render() in example code
|
6 years ago |
Mr.doob
|
7119c4c084
Clean up.
|
8 years ago |
Mr.doob
|
6d2656766c
Merge branch 'dev' into renderTargetNames
|
8 years ago |
Ludovic Bailly
|
eafc8ad66d
Added comments
|
8 years ago |
Ludovic Bailly
|
42a7e929cc
Fixed clipped quad pass when using clippingPlanes on WebGLRenderer
|
8 years ago |
Mr.doob
|
8735cbab95
Reverted UniformUtils.clone() deprecation. See #10191.
|
8 years ago |
Ben Houston
|
636d2e5ddb
set render target names properly for all created render targets in ThreeJS.
|
8 years ago |
aardgoose
|
51719f8dd1
remove UniformsUtils.*
|
8 years ago |
Mr.doob
|
87ae9e7153
Fixed postprocessing Object.assign()s.
|
9 years ago |
Ben Houston (Clara.io)
|
9406f2cd6a
fix buggy prototype usage in Pass derived classes. (#8916)
|
9 years ago |
Raoul v. R
|
4fc3af0994
Examples: use .texture of input render targets. (#8787)
|
9 years ago |
Michael Herzog
|
0fbc8afb34
Post-Processing: Introducing base class for Passes
|
9 years ago |
Mugen87
|
6be2805446
Revert "#7952 New Stencil Buffer Management"
|
9 years ago |
Mugen87
|
644d6a21d7
#7952 New Stencil Buffer Management
|
9 years ago |
gero3
|
923256459e
fixed files to codestyle
|
10 years ago |
Mr.doob
|
d47b8fba72
Reverted console.* to THREE.* change. See #5791.
|
10 years ago |
Jan Waller
|
90dd7cc0d3
#5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log
|
10 years ago |
Mr.doob
|
68269fb45e
Examples clean up.
|
11 years ago |
wereHamster
|
2a5c54115b
Make EffectComposer plugins use their own camera/scene/quad
|
12 years ago |
Mr.doob
|
1afdbe3c97
Renamed BlitShader to CopyShader as discussed in 97ee7a81cd963f7f56d5713334be5e0ab3caf31b
|
13 years ago |
Mr.doob
|
4f4f87430f
Splitted ShaderExtras into individual files.
|
13 years ago |
alteredq
|
013f3b375e
Changed the rest of the lib and examples to use auto-texture units.
|
13 years ago |
Mr.doob
|
7a9ac49a97
Minor formatting tweaks.
|
13 years ago |
Michael Rienstra
|
8f9170837f
Changed `stencilBufer` to `stencilBuffer` in `examples/js/postprocessing/SavePass.js`.
|
13 years ago |
Mr.doob
|
6b151b552e
Merging with @alteredq's experimental branches.
|
13 years ago |
alteredq
|
e0a29097cd
Added FXAA shader (thanks to @supereggbert) and SavePass.
|
14 years ago |