Commit History

Author SHA1 Message Date
  WestLangley 07ec316325 Properly dispose of background material (#22338) 4 years ago
  sunag 8f046622a4 NodeMaterial: Basic BSDFs of MeshStandardMaterial and NodeBuilder simplification (#22398) 4 years ago
  Mr.doob a67f135409 Examples: Improved webgl_postprocessing_crossfade. 4 years ago
  Mr.doob 0fa17ba659 Updated builds. 4 years ago
  WestLangley f65415c8f7 honor the physicallyCorrectLights flag when using a light map (#22397) 4 years ago
  Michael Herzog d1541fbc98 WebGLRenderer: Reset current material in setRenderTarget(). (#22395) 4 years ago
  Michael Herzog 57b7a9b5aa WebGLTextures: Unbind textures with dedicated method. (#22394) 4 years ago
  Mr.doob 98a7a73841 Updated webgl_postprocessing_crossfade screenshot. 4 years ago
  Mr.doob e1499fb641 Updated examples builds. 4 years ago
  Mr.doob 3a2f592fd5 RGBELoader: Clean up. 4 years ago
  Mr.doob b834b5569b Examples: Improved webgl_postprocessing_crossfade. 4 years ago
  Mr.doob 49f06b4930 Updated builds. 4 years ago
  Michael Herzog fcf526d01d MeshPhysicalMaterial: Update version for certain transmission changes. (#22379) 4 years ago
  WestLangley bd67e49d7d Remove artist-friendly factor of PI from shaders (#22393) 4 years ago
  WestLangley cd862cac0d Added .clearcoatF0, .clearcoatF90 (#22391) 4 years ago
  Gm 87f660c9f5 refactor: improved readability (#22384) 4 years ago
  WestLangley e0dfbc1b44 Improve clearcoat energy conservation (#22389) 4 years ago
  Ondřej Španěl 312f85566e One more transmission check fixed (see also #22377) (#22387) 4 years ago
  Ondřej Španěl 4cc5598fe7 Fix: wrong member name WebGLCubeUVMaps.onTextureDispose (#22386) 4 years ago
  Ondřej Španěl 0aa81b5c93 Fix numElements loop in RGBELoader (fixes #22388) (#22390) 4 years ago
  WestLangley 4b26288aa0 Removed .isBlack() method (#22385) 4 years ago
  WestLangley 588bc496e7 MeshPhysicalMaterial.sheen -> .sheenTint (#22381) 4 years ago
  WestLangley 12b0b10fe3 Update lights_physical_pars_fragment.glsl.js 4 years ago
  Garrett Johnson 6cca448b2a WebGLShadowMaps: Add support for rendering shadows with displacement maps (#22287) 4 years ago
  GiuseppeRaso 686e5deb9d CSS3DSprite with parent scale (#22235) 4 years ago
  Michael Herzog 0d3b66d50f WebGLProgram: Fix transmission check in generateExtensions(). (#22377) 4 years ago
  WestLangley 3cf2719e11 Renaming some functions (#22375) 4 years ago
  WestLangley 4346e81f02 .specularRoughness -> .roughness (#22374) 4 years ago
  Mr.doob cfce08b050 Updated builds. 4 years ago
  WestLangley ccfb1c45b8 Refactoring only (#22373) 4 years ago