Commit History

Autor SHA1 Mensaxe Data
  Ben Houston 0b993c1b5e rename lightMapScale > lightMapIntensity %!s(int64=10) %!d(string=hai) anos
  Ben Houston 54f62cb593 load lightMapScale in ObjectLoader. %!s(int64=10) %!d(string=hai) anos
  Ben Houston 8f0e72a7c6 safer existence checks in ObjectLoader for map scale factors. %!s(int64=10) %!d(string=hai) anos
  Ben Houston c3d026c8ea aoScale -> aoMapScale. %!s(int64=10) %!d(string=hai) anos
  Ben Houston 81a7d078f1 Merge branch 'dev' of [email protected]:mrdoob/three.js into ambientOcclusionMap %!s(int64=10) %!d(string=hai) anos
  Mr.doob 705336f268 Merge pull request #6290 from DelvarWorld/expose-shader-error %!s(int64=10) %!d(string=hai) anos
  Ben Houston 50c847cec4 lightScale --> lightMapScale. %!s(int64=10) %!d(string=hai) anos
  Ben Houston b593b45f9d add lightScale parameter which varies the intensity of the lightMap. %!s(int64=10) %!d(string=hai) anos
  Ben Houston f7bb20d440 remove oaMap/oaScale from MeshBasicMaterial and MeshLambertMaterial per @WestLangley suggestions. %!s(int64=10) %!d(string=hai) anos
  Andrew Ray 08826b465f There is no THREE.info %!s(int64=10) %!d(string=hai) anos
  Andrew Ray 0f945f290b Expose more shader error information to the world %!s(int64=10) %!d(string=hai) anos
  Mr.doob a73523b0cc Merge pull request #6262 from bhouston/bumpScaleBug %!s(int64=10) %!d(string=hai) anos
  Mr.doob 7860972a99 ObjectLoader: Clean up. %!s(int64=10) %!d(string=hai) anos
  Mr.doob e940c433f0 Merge branch 'patch-1' of https://github.com/IDWMaster/three.js into dev %!s(int64=10) %!d(string=hai) anos
  Mr.doob 663f6077e9 Merge pull request #6279 from yomotsu/dev %!s(int64=10) %!d(string=hai) anos
  Mr.doob 63d7d59b1a VRControls: Spaces to tabs. See #6286. %!s(int64=10) %!d(string=hai) anos
  Mr.doob e054100a78 Merge branch 'dev' of https://github.com/borismus/three.js into dev %!s(int64=10) %!d(string=hai) anos
  Mr.doob f3d48d072b Reverted to console.log() in renderer constructors. See #6287. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 9ed6562ea9 Merge pull request #6287 from JanWaller/dev %!s(int64=10) %!d(string=hai) anos
  Mr.doob 2660853bb5 Made CubeGeometry to BoxGeometry change transparent. %!s(int64=10) %!d(string=hai) anos
  Jan Waller 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log %!s(int64=10) %!d(string=hai) anos
  Boris Smus fe169d3a93 Allow multiple VR devices to be used simultaneously. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 6d4d95ca65 Merge pull request #6285 from Verold/fix_avg_luminance_tonemapping %!s(int64=10) %!d(string=hai) anos
  Michael Bond 0ba7480cb1 Fix for average lumninance uniform not being set across both static tone mapping shaders %!s(int64=10) %!d(string=hai) anos
  Brian Bosak 9460d15986 Added shadow support for imported JSON files %!s(int64=10) %!d(string=hai) anos
  yomotsu 5783e4fa6f normalMaterial demo on the Docs does not work %!s(int64=10) %!d(string=hai) anos
  Ben Houston dd679cbcfd fix @makc's issue #6109 with "attribute vec2 uv" being defined even when not needed. %!s(int64=10) %!d(string=hai) anos
  Ben Houston f0731cf73e rename shaders to use ao instead of ambientocclusion %!s(int64=10) %!d(string=hai) anos
  Ben Houston 0dad7ab1cf ambientOcclusion -> ao per @WestLangley feedback here: https://github.com/mrdoob/three.js/pull/6263#issuecomment-83794671 #2 %!s(int64=10) %!d(string=hai) anos
  Ben Houston 37f1361fcd update lightMap example scene to reduce lighting now that lightMap is truly additive. %!s(int64=10) %!d(string=hai) anos