Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 07275d9ebe Examples: Aesthetics. %!s(int64=10) %!d(string=hai) anos
  gero3 05f661f6a7 Update index.html %!s(int64=10) %!d(string=hai) anos
  gero3 16dda774b1 Remove list of examples in the index.html file %!s(int64=10) %!d(string=hai) anos
  Mr.doob 4207549fd3 Clean up. %!s(int64=10) %!d(string=hai) anos
  James Baicoianu 42d4946928 Use #anchor link instead of direct link to file %!s(int64=10) %!d(string=hai) anos
  James Baicoianu 169989db0b Changed example links to <a href> to restore middle- and right-click behavior %!s(int64=10) %!d(string=hai) anos
  Mr.doob 4eb654f51e Added simpler masking example. See #2448 #3870. %!s(int64=10) %!d(string=hai) anos
  takahiro 9e9db1094b MMDLoader enhancement %!s(int64=10) %!d(string=hai) anos
  arose b40d51cbef dynamic uniforms %!s(int64=10) %!d(string=hai) anos
  Mr.doob 0de14543d9 Renamed MeshPhysicalMaterial back to MeshStandardMaterial. %!s(int64=10) %!d(string=hai) anos
  Mr.doob ee92d41099 webgl_effects_pepperghost clean up. %!s(int64=10) %!d(string=hai) anos
  takahiro 7907a41034 THREE.MMDLoader and its example implementation. %!s(int64=10) %!d(string=hai) anos
  Mr.doob d5d9c068d9 Merge pull request #7498 from tschw/Animation %!s(int64=10) %!d(string=hai) anos
  tschw 2d5044e718 Published misc_animation_authoring. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 3a37f701cb Added new variations example to list. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 5f5ae1bdd7 Added material variations examples to list. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 7c06ac8709 Removed webgl_materials2 example. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 6680a9c717 Added 3mf examples to list. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 818dd132f3 Renamed text2 example. %!s(int64=10) %!d(string=hai) anos
  Felix Palmer fc03f16ded Add to examples page %!s(int64=10) %!d(string=hai) anos
  Mr.doob fbbefb38da Merge pull request #7357 from callumprentice/dev %!s(int64=10) %!d(string=hai) anos
  Callum Prentice 658614de44 Addition of a new simple example that illustrates how you might create a BufferGeometry instance and efficiently cull out different parts of it using a shader. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 21d4a37b2b Removed example from list. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 3135c47979 Added missing examples to examples list. %!s(int64=10) %!d(string=hai) anos
  Mr.doob e2a72e1350 CanvasRenderer/SVGRenderer: Removed broken MeshDepthMaterial support. See #7311. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 5249b4326f Renamed PointLight shadows example. %!s(int64=10) %!d(string=hai) anos
  Mark Kellogg 01e0199b3c Added shadow functionality for point lights. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 7072a5d32f Clean up. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 9366cfc891 Updated examples. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 4c286c3649 Merging with @WestLangley's displacementMap implementation. See #7107. %!s(int64=10) %!d(string=hai) anos