Commit History

Autor SHA1 Mensaxe Data
  alteredq 0cdd188e17 Added MeshCubeMaterial: WebGLRenderer specific material for more efficient rendering of panoramas when doing cube mapping. %!s(int64=15) %!d(string=hai) anos
  Mr.doob c663b05453 Added a proper Cube. %!s(int64=15) %!d(string=hai) anos
  alteredq ad8531a2d1 Forgot to change deployment links. %!s(int64=15) %!d(string=hai) anos
  alteredq 320f208ee8 Merge remote branch 'remotes/upstream/master' %!s(int64=15) %!d(string=hai) anos
  alteredq 946cc6a26c And refraction /reflection cube mapping is fixed. Also added two new examples for refraction. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 847b539192 Merge remote branch 'alteredq/master' %!s(int64=15) %!d(string=hai) anos
  Mr.doob 6cb3611026 Merging with alteredq's branch. %!s(int64=15) %!d(string=hai) anos
  Mr.doob ab46cc1462 Merging with alteredq's branch %!s(int64=15) %!d(string=hai) anos
  Mr.doob 63f26f4f65 Testing refraction material. %!s(int64=15) %!d(string=hai) anos
  alteredq 19a7022411 Merged with mrdoob's branch. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 4901440e2e Merging alteredq's branch %!s(int64=15) %!d(string=hai) anos
  alteredq fbd12838b1 Added refractive mapping and mixing combination mode for the environment map and the underlying material. %!s(int64=15) %!d(string=hai) anos
  Mr.doob d961ee52c8 Started GeometryUtils class. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 2be2673df3 Fixed skybox effect on cubemap demos %!s(int64=15) %!d(string=hai) anos
  Mr.doob eb9c33b2b4 Cubemap examples: Ambient lights aren't needed anymore... %!s(int64=15) %!d(string=hai) anos
  Mr.doob d21c297993 Cleaned up the escher cubemap code a bit. Also, I think it looks much nicer without illumination... ? %!s(int64=15) %!d(string=hai) anos
  Mr.doob 340cbccf6c Merge remote branch 'alteredq/master' %!s(int64=15) %!d(string=hai) anos
  Mr.doob 7277cc4ade Added a link to the blog post that explains the 4 point gradient texture. %!s(int64=15) %!d(string=hai) anos
  alteredq 9543cf2e25 Committed deployment version by mistake. %!s(int64=15) %!d(string=hai) anos
  alteredq 1c6be1c70b Added second cube mapping example. %!s(int64=15) %!d(string=hai) anos
  alteredq d1931198ea Fixed wrong orientation of bottom and top textures in textured cube. %!s(int64=15) %!d(string=hai) anos
  alteredq 0610f5734f Fixed vertex shader to work in Mac. %!s(int64=15) %!d(string=hai) anos
  alteredq 3ee99dc4c5 Added cube mapping to WebGLRenderer. Also added cube map example. Finally ;) %!s(int64=15) %!d(string=hai) anos
  alteredq 59280c0cbb Fixed performance issue in WebGL version of materials test. We are back at 60 fps ;) %!s(int64=15) %!d(string=hai) anos
  alteredq 5535f71130 Added checks for nonexisting face materials if MeshFaceMaterial is used. %!s(int64=15) %!d(string=hai) anos
  alteredq bc11316ae9 Back at master branch. %!s(int64=15) %!d(string=hai) anos
  Mr.doob c174157925 Compiled lib with julianwa's Line clipping fix. %!s(int64=15) %!d(string=hai) anos
  Julian Walker 90d5ddf681 Fixed flickering issue when clipping lines with multiple segments. %!s(int64=15) %!d(string=hai) anos
  Mr.doob aafc506270 Projector: Added header credit and reformated. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 2e38de39df Modified lines_test example to test Line clipping. Seems like there are some issues... %!s(int64=15) %!d(string=hai) anos