Commit History

Author SHA1 Message Date
  Mr.doob 0f2badfdd1 Previous commit: `Matrix4.transform` ⟶ `Matrix4.transformVector3` and `Matrix4.tranformVector4` 14 years ago
  Mr.doob 67250c69d9 Merging with alteredq's branch. 14 years ago
  Mr.doob a2acf0b390 CanvasRenderer/SVGRenderer: RenderableFace4 is now gone. Unfortunately it created more problems than it solved. 14 years ago
  alteredq 0cdd188e17 Added MeshCubeMaterial: WebGLRenderer specific material for more efficient rendering of panoramas when doing cube mapping. 14 years ago
  alteredq 3ee99dc4c5 Added cube mapping to WebGLRenderer. Also added cube map example. Finally ;) 14 years ago
  Mr.doob fbfa375d2c src/io/Loader.js ⟶ src/extras/io/Loader.js 14 years ago
  Mr.doob 5e4476bde8 Now using Closure Compiler (~2kbytes) 14 years ago
  Mr.doob 4d209ac433 Implemented material blendings (THREE.NormalBlending, THREE.AdditiveBlending, THREE.SubtractiveBlending) in CanvasRenderer 14 years ago
  Mr.doob 98dc841aab Added MeshDepthMaterial. 14 years ago
  Mr.doob 22f48a731b CanvasRenderer handles textures again. 14 years ago
  Mr.doob ce3d641ff2 Changed materials format a bit. 14 years ago
  Mr.doob a7d70a0eff * Builders clean up 14 years ago
  sole b489e524ea Build system: now --debug applies to the current build (can generate debug versions of every type of build: canvas, dom, etc) 14 years ago
  sole cb626b9d95 Merged with alteredq version (support python 2.6) and also made it more explicit as per mrdoobs suggestion 14 years ago
  alteredq b14f09be61 Merged with sole's branch: took new Python build script, made it work with my ancient Python 2.6. 14 years ago
  sole e43af53f19 refactored build system 14 years ago