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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Mr.doob 13e4f78a28 Reverting my thought 14 жил өмнө
  Mr.doob d902ca3bf0 Updated builds and tweaked examples 14 жил өмнө
  Mr.doob 212506bce4 Merge remote-tracking branch 'alteredq/dev' into dev 14 жил өмнө
  Mr.doob 747b813bcb Merging with @alteredq's branch 14 жил өмнө
  alteredq ea26fef013 Fixed Collisions. 14 жил өмнө
  alteredq cbef41e251 Fixed multi-canvas circle example. 14 жил өмнө
  alteredq 9433bd1446 Got ParallaxBarrierWebGLRenderer working. 14 жил өмнө
  alteredq eda6d2adde Got AnaglyphWebGLRenderer working. 14 жил өмнө
  alteredq 609c8c7212 More correct LOD handling (thanks to @mrdoob for insight). 14 жил өмнө
  alteredq 9f7f8fd015 Half-baked LOD attempt. 14 жил өмнө
  Mr.doob e54f2e32e7 Updated builds. 14 жил өмнө
  alteredq b2b7282fcd Got skinning working again. 14 жил өмнө
  Mr.doob fde298e156 Merge remote-tracking branch 'alteredq/dev' into dev 14 жил өмнө
  Mr.doob af2919bc17 Adding RenderableObject once again. 14 жил өмнө
  alteredq 408c82d306 Got WebGLRenderer working again. 14 жил өмнө
  Mr.doob caabab07f3 Lines can be treated as Objects 14 жил өмнө
  Mr.doob ec00f298be CanvasRenderer and SVGRenderer using single-material system. 14 жил өмнө
  Mr.doob 806ecdfc04 Merge remote-tracking branch 'alteredq/experimental_shading_materials' into dev 14 жил өмнө
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 14 жил өмнө
  Mr.doob 20c96f52e9 Reverted changes, starting again. 14 жил өмнө
  alteredq 5edfb12697 Added "autoUpdateObjects" flag to WebGLRenderer. 14 жил өмнө
  alteredq 103154d293 Removing some cruft in WebGLRenderer. 14 жил өмнө
  alteredq 965b199de2 And some more strict equality checking. 14 жил өмнө
  alteredq f166079dcc More strict equality checking. 14 жил өмнө
  alteredq b410a7804a Small change in setObjectFaces. 14 жил өмнө
  alteredq b0aae55ed8 Cleaned up a bit buffers handling in WebGLRenderer. 14 жил өмнө
  alteredq 81b60ea2f6 All WebGL examples working with array-less materials. 14 жил өмнө
  alteredq 05b3db4dca Experimenting with array-less materials. 14 жил өмнө
  alteredq 32ba5a562a Blender exporter seems to work fine with new Blender 2.60 ;) 14 жил өмнө
  alteredq b4f89f4b78 Experimenting with Phong computed fully in fragment shader. Added new point lights test. 14 жил өмнө