Ben Houston (Clara.io)
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148c47bcb9
DepthFormat + DepthPacking on MeshDepthMaterial (#8573)
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9 жил өмнө |
tschw
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c46846127e
Clipping planes
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9 жил өмнө |
Mr.doob
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0f57208ca5
Fixed DirectionalLights shadow breakage.
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9 жил өмнө |
Mr.doob
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b23a98f82b
Added DirectionalLightShadow and SpotLightShadow. Automatically adjust SpotLightShadow. See #7690.
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9 жил өмнө |
Mr.doob
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867baa0601
WebGLRenderer: More shadow collection refactoring. See #8379.
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9 жил өмнө |
Mr.doob
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23f73aac16
WebGLRenderer: Fixed shadow not being renderer at first frame. See #8379.
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9 жил өмнө |
Mr.doob
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4959aaff04
WebGLShadowMap: Removed, I think, unneeded state resets.
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9 жил өмнө |
Mr.doob
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102d03856c
WebGLShadowMap: Avoid changing state when shadowMap is enabled but there are not light with shadows in the scene.
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9 жил өмнө |
Mr.doob
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d7b5a892aa
WebGLShadowMap: Make sure USE_SHADOWMAP is defined for distanceMaterial. Fixes #8166.
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9 жил өмнө |
Mr.doob
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ebea9c71f3
WebGLShadowMap: Removed unused code.
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9 жил өмнө |
Mr.doob
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5e4353429a
WebGLShadowMap: Automatically compute final pointlight shadow texture size.
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9 жил өмнө |
Mr.doob
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d1b05b901c
WebGLShadowMap: Switched to NearestFilter.
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9 жил өмнө |
Mr.doob
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17c68f2aa2
WebGLShadowMap: Use LinearFilter instead.
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9 жил өмнө |
Mr.doob
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4a9ad0e2d8
WebGLShadowMap: Use THREE.NearestFilter for the RenderTarget.
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9 жил өмнө |
Mr.doob
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538ce76897
More ShadowMaps refactoring.
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9 жил өмнө |
Mugen87
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55504ff81d
removal of THREE.MeshFaceMaterial
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9 жил өмнө |
Mr.doob
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954ba555ce
WebGLShadowMap: Use state.clearColor().
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9 жил өмнө |
Mr.doob
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392b53f016
WebGLRenderer: Moved scissor/viewport state code to WebGLSate. Fixes #7732.
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9 жил өмнө |
Mr.doob
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48461d0875
WebGLRenderer: Tweaked the way setViewport/setScissor works. See #5979 #7732.
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9 жил өмнө |
Mr.doob
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06554f209d
WebGLShadowMap: Detach RenderTarget. Maybe fixes #7732?
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9 жил өмнө |
Mr.doob
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63e626fa13
Removed unused variables.
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9 жил өмнө |
Mr.doob
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faebb42ee1
WebGLRenderer: Support viewports + shadowmap. Fixes #3532.
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9 жил өмнө |
Mr.doob
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7a9f11167c
WebGLRenderer: Simplified _lights.shadows. (Was trying to link them)
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9 жил өмнө |
Mr.doob
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4bfdf068ce
WebGLRenderer: Removed unused lights reference.
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9 жил өмнө |
Mr.doob
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a103cd56b1
WebGLShadowMap: Use parsed lights array.
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9 жил өмнө |
Mr.doob
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3460f25114
WebGLShadowMap: Added layers support.
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9 жил өмнө |
Mr.doob
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a83c56772d
WebGLRenderer: Fixed castShadow.
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9 жил өмнө |
Mr.doob
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0e045c7c4b
LightShadow API clean up.
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9 жил өмнө |
Mr.doob
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3e12ab145d
Vector2: Added width/height getters/setters. Seems simpler than creating Size2.
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9 жил өмнө |
Mr.doob
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978b7b1f91
WebGLShadowMap: Clean up.
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9 жил өмнө |