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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Ben Houston (Clara.io) 148c47bcb9 DepthFormat + DepthPacking on MeshDepthMaterial (#8573) 9 жил өмнө
  tschw c46846127e Clipping planes 9 жил өмнө
  Mr.doob 0f57208ca5 Fixed DirectionalLights shadow breakage. 9 жил өмнө
  Mr.doob b23a98f82b Added DirectionalLightShadow and SpotLightShadow. Automatically adjust SpotLightShadow. See #7690. 9 жил өмнө
  Mr.doob 867baa0601 WebGLRenderer: More shadow collection refactoring. See #8379. 9 жил өмнө
  Mr.doob 23f73aac16 WebGLRenderer: Fixed shadow not being renderer at first frame. See #8379. 9 жил өмнө
  Mr.doob 4959aaff04 WebGLShadowMap: Removed, I think, unneeded state resets. 9 жил өмнө
  Mr.doob 102d03856c WebGLShadowMap: Avoid changing state when shadowMap is enabled but there are not light with shadows in the scene. 9 жил өмнө
  Mr.doob d7b5a892aa WebGLShadowMap: Make sure USE_SHADOWMAP is defined for distanceMaterial. Fixes #8166. 9 жил өмнө
  Mr.doob ebea9c71f3 WebGLShadowMap: Removed unused code. 9 жил өмнө
  Mr.doob 5e4353429a WebGLShadowMap: Automatically compute final pointlight shadow texture size. 9 жил өмнө
  Mr.doob d1b05b901c WebGLShadowMap: Switched to NearestFilter. 9 жил өмнө
  Mr.doob 17c68f2aa2 WebGLShadowMap: Use LinearFilter instead. 9 жил өмнө
  Mr.doob 4a9ad0e2d8 WebGLShadowMap: Use THREE.NearestFilter for the RenderTarget. 9 жил өмнө
  Mr.doob 538ce76897 More ShadowMaps refactoring. 9 жил өмнө
  Mugen87 55504ff81d removal of THREE.MeshFaceMaterial 9 жил өмнө
  Mr.doob 954ba555ce WebGLShadowMap: Use state.clearColor(). 9 жил өмнө
  Mr.doob 392b53f016 WebGLRenderer: Moved scissor/viewport state code to WebGLSate. Fixes #7732. 9 жил өмнө
  Mr.doob 48461d0875 WebGLRenderer: Tweaked the way setViewport/setScissor works. See #5979 #7732. 9 жил өмнө
  Mr.doob 06554f209d WebGLShadowMap: Detach RenderTarget. Maybe fixes #7732? 9 жил өмнө
  Mr.doob 63e626fa13 Removed unused variables. 9 жил өмнө
  Mr.doob faebb42ee1 WebGLRenderer: Support viewports + shadowmap. Fixes #3532. 9 жил өмнө
  Mr.doob 7a9f11167c WebGLRenderer: Simplified _lights.shadows. (Was trying to link them) 9 жил өмнө
  Mr.doob 4bfdf068ce WebGLRenderer: Removed unused lights reference. 9 жил өмнө
  Mr.doob a103cd56b1 WebGLShadowMap: Use parsed lights array. 9 жил өмнө
  Mr.doob 3460f25114 WebGLShadowMap: Added layers support. 9 жил өмнө
  Mr.doob a83c56772d WebGLRenderer: Fixed castShadow. 9 жил өмнө
  Mr.doob 0e045c7c4b LightShadow API clean up. 9 жил өмнө
  Mr.doob 3e12ab145d Vector2: Added width/height getters/setters. Seems simpler than creating Size2. 9 жил өмнө
  Mr.doob 978b7b1f91 WebGLShadowMap: Clean up. 9 жил өмнө