Mr.doob
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18dd03e90f
Fixed particle scaling vertex shader (hopefully it now works on ANGLE).
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14 years ago |
alteredq
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6b9a08e5ed
Synced with mrdoob's branch.
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14 years ago |
Mr.doob
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5b9ca694d3
WebGLRenderer Particles now scale.
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14 years ago |
alteredq
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c61f89ba14
Brought back bloom.
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14 years ago |
Mikael Emtinger
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117672c94c
Merge branch 'master' of git://github.com/mrdoob/three.js
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14 years ago |
alteredq
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c7826c1d56
Fixed old normals name in Geometry.computeFaceNormals.
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14 years ago |
Mikael Emtinger
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549f9b03a5
Merged with alteredq.
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14 years ago |
alteredq
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c421b2d791
Number of bones in skinning shader is now taken from SkinnedMesh.
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14 years ago |
alteredq
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a6146360bc
Added "enableDepthBufferWrite" API call to WebGLRenderer.
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14 years ago |
alteredq
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c3d29f491b
More cleanup of WebGLRenderer.
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14 years ago |
alteredq
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2294094adf
Cleaned up a bit WebGLRenderer.
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14 years ago |
alteredq
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ba0047cb1c
Resurrected "noFly" as QuakeCamera's override.
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14 years ago |
Mr.doob
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482fe243a4
Removed Matrix4.multiplyVector3OnlyZ as it's not being used... ?
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14 years ago |
Mr.doob
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952631c923
REVISION++
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14 years ago |
alteredq
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cacdf02166
Added API for setting viewport and scissor testing. Made texture filtering example more fancy.
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14 years ago |
alteredq
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2c996815be
Refactored texture updating, added texture filtering example and fixed scene loader and example.
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14 years ago |
Mr.doob
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1a115ae86f
Object3D::matrixNeedsUpdate ⟶ Object3D::matrixWorldNeedsUpdate
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14 years ago |
Mr.doob
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cf732e694b
WebGLRenderer::sortObjects = true by detault.
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14 years ago |
Mr.doob
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f2af3864cc
Matrix4 public and static methods clean up.
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14 years ago |
Mr.doob
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58701d586e
I don't think creating functions in global space is a good idea ;)
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14 years ago |
Mr.doob
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664646e8b4
WebGLRenderer minor fixes.
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14 years ago |
Mr.doob
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6e16d3b297
Removed WebGLRenderer2.
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14 years ago |
Mr.doob
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795abb58a9
Uops! Forgot to increase REVISION's number :S
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14 years ago |
Mr.doob
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66cd1198e3
Updated examples and utils that used Cube().
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14 years ago |
alteredq
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ea3961d6a6
Made dynamic objects work.
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14 years ago |
Mr.doob
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4590683d4b
WebGLRenderer stops rendering objects when removed from the scene.
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14 years ago |
Mr.doob
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88c2d7c77b
Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically).
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14 years ago |
Mr.doob
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568beba848
Fixed LOD example.
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14 years ago |
alteredq
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ccdff87382
Changed also JSON model files and exporters/converters to use CamelCase property names.
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14 years ago |
alteredq
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5767dae483
More tweaks to QuakeCamera.
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14 years ago |