Commit History

Author SHA1 Message Date
  Mr.doob 18dd03e90f Fixed particle scaling vertex shader (hopefully it now works on ANGLE). 14 years ago
  alteredq 6b9a08e5ed Synced with mrdoob's branch. 14 years ago
  Mr.doob 5b9ca694d3 WebGLRenderer Particles now scale. 14 years ago
  alteredq c61f89ba14 Brought back bloom. 14 years ago
  Mikael Emtinger 117672c94c Merge branch 'master' of git://github.com/mrdoob/three.js 14 years ago
  alteredq c7826c1d56 Fixed old normals name in Geometry.computeFaceNormals. 14 years ago
  Mikael Emtinger 549f9b03a5 Merged with alteredq. 14 years ago
  alteredq c421b2d791 Number of bones in skinning shader is now taken from SkinnedMesh. 14 years ago
  alteredq a6146360bc Added "enableDepthBufferWrite" API call to WebGLRenderer. 14 years ago
  alteredq c3d29f491b More cleanup of WebGLRenderer. 14 years ago
  alteredq 2294094adf Cleaned up a bit WebGLRenderer. 14 years ago
  alteredq ba0047cb1c Resurrected "noFly" as QuakeCamera's override. 14 years ago
  Mr.doob 482fe243a4 Removed Matrix4.multiplyVector3OnlyZ as it's not being used... ? 14 years ago
  Mr.doob 952631c923 REVISION++ 14 years ago
  alteredq cacdf02166 Added API for setting viewport and scissor testing. Made texture filtering example more fancy. 14 years ago
  alteredq 2c996815be Refactored texture updating, added texture filtering example and fixed scene loader and example. 14 years ago
  Mr.doob 1a115ae86f Object3D::matrixNeedsUpdate ⟶ Object3D::matrixWorldNeedsUpdate 14 years ago
  Mr.doob cf732e694b WebGLRenderer::sortObjects = true by detault. 14 years ago
  Mr.doob f2af3864cc Matrix4 public and static methods clean up. 14 years ago
  Mr.doob 58701d586e I don't think creating functions in global space is a good idea ;) 14 years ago
  Mr.doob 664646e8b4 WebGLRenderer minor fixes. 14 years ago
  Mr.doob 6e16d3b297 Removed WebGLRenderer2. 14 years ago
  Mr.doob 795abb58a9 Uops! Forgot to increase REVISION's number :S 14 years ago
  Mr.doob 66cd1198e3 Updated examples and utils that used Cube(). 14 years ago
  alteredq ea3961d6a6 Made dynamic objects work. 14 years ago
  Mr.doob 4590683d4b WebGLRenderer stops rendering objects when removed from the scene. 14 years ago
  Mr.doob 88c2d7c77b Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically). 14 years ago
  Mr.doob 568beba848 Fixed LOD example. 14 years ago
  alteredq ccdff87382 Changed also JSON model files and exporters/converters to use CamelCase property names. 14 years ago
  alteredq 5767dae483 More tweaks to QuakeCamera. 14 years ago