alteredq
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ba22d994e2
Added material.needsUpdate flag.
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14 лет назад |
Mr.doob
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3825790cc0
Reordered blending constants values
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14 лет назад |
kovleouf
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f3d2d484fa
add "NoBlending" to Material and WebGLRenderer
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14 лет назад |
Mr.doob
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a6473096d7
Fixed ColladaLoader's _strings() bug: It was returning [NaN] for empty strings.
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14 лет назад |
alteredq
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6b014f8684
Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples.
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14 лет назад |
Mr.doob
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ec00f298be
CanvasRenderer and SVGRenderer using single-material system.
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14 лет назад |
Mr.doob
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b87bfc71c8
Bunch of changes...
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14 лет назад |
alteredq
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8c326a222f
Moved depth buffer writing control from renderer into material.
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14 лет назад |
Mr.doob
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0b910d7c31
* Simplified THREE.Color.
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14 лет назад |
alteredq
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dc0425824a
Added alphaTest parameter to base Material plus corresponding shader chunk in standard materials implementation.
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14 лет назад |
Mr.doob
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176d0f2884
Merging with @alteredq's branch.
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14 лет назад |
Nik Van den Wijngaert
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7070ccd901
Added polygonOffset parameters to THREE.Material. The WebGLRenderer evaluates this right after depthTest for opaque and transparent passes through the setPolygonOffset function.
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14 лет назад |
Mr.doob
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8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
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15 лет назад |
Mikael Emtinger
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3536f3f2f5
Merged with MrDoob
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15 лет назад |
Mikael Emtinger
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ac6f422a6f
Added LensFlares. Note that a new blending mode has been added. Added an (quite ugly example). NOTE: this doesn't seem to work on Chrome+Mac+NVIDIA unless you turn off antialias (which I've done in the example).
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15 лет назад |
Mr.doob
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59443e5725
WebGLRenderer: Some clean up of blending modes.
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15 лет назад |
alteredq
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071de366c2
Updated Blender exporter to export new JSON format.
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15 лет назад |
alteredq
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9ab427b7c6
Refactored core and renderer to use new model format.
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15 лет назад |
alteredq
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0111f5ddbb
Accidentally merged skinning branch with mrdoob's main branch.
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15 лет назад |
alteredq
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2ecbe2dec2
A lot of bugfixing and refactoring.
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15 лет назад |
Antonin Hildebrand
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d65ef66aa7
add THREE.ReverseSubtractiveBlending
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15 лет назад |
alteredq
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8227d9f118
Added billboard particles (semi-opaque depth sorted).
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15 лет назад |
Mr.doob
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51f91fdd03
Removed alpha component from the Color class
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15 лет назад |
Mr.doob
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bf3dede88a
Implemented MeshNormalMaterial in SVGRenderer
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15 лет назад |
Mr.doob
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98dc841aab
Added MeshDepthMaterial.
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15 лет назад |
Mr.doob
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adb275a093
Material constants and `THREE.Texture`
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15 лет назад |