История коммитов

Автор SHA1 Сообщение Дата
  alteredq ba22d994e2 Added material.needsUpdate flag. 14 лет назад
  Mr.doob 3825790cc0 Reordered blending constants values 14 лет назад
  kovleouf f3d2d484fa add "NoBlending" to Material and WebGLRenderer 14 лет назад
  Mr.doob a6473096d7 Fixed ColladaLoader's _strings() bug: It was returning [NaN] for empty strings. 14 лет назад
  alteredq 6b014f8684 Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples. 14 лет назад
  Mr.doob ec00f298be CanvasRenderer and SVGRenderer using single-material system. 14 лет назад
  Mr.doob b87bfc71c8 Bunch of changes... 14 лет назад
  alteredq 8c326a222f Moved depth buffer writing control from renderer into material. 14 лет назад
  Mr.doob 0b910d7c31 * Simplified THREE.Color. 14 лет назад
  alteredq dc0425824a Added alphaTest parameter to base Material plus corresponding shader chunk in standard materials implementation. 14 лет назад
  Mr.doob 176d0f2884 Merging with @alteredq's branch. 14 лет назад
  Nik Van den Wijngaert 7070ccd901 Added polygonOffset parameters to THREE.Material. The WebGLRenderer evaluates this right after depthTest for opaque and transparent passes through the setPolygonOffset function. 14 лет назад
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
  Mikael Emtinger 3536f3f2f5 Merged with MrDoob 15 лет назад
  Mikael Emtinger ac6f422a6f Added LensFlares. Note that a new blending mode has been added. Added an (quite ugly example). NOTE: this doesn't seem to work on Chrome+Mac+NVIDIA unless you turn off antialias (which I've done in the example). 15 лет назад
  Mr.doob 59443e5725 WebGLRenderer: Some clean up of blending modes. 15 лет назад
  alteredq 071de366c2 Updated Blender exporter to export new JSON format. 15 лет назад
  alteredq 9ab427b7c6 Refactored core and renderer to use new model format. 15 лет назад
  alteredq 0111f5ddbb Accidentally merged skinning branch with mrdoob's main branch. 15 лет назад
  alteredq 2ecbe2dec2 A lot of bugfixing and refactoring. 15 лет назад
  Antonin Hildebrand d65ef66aa7 add THREE.ReverseSubtractiveBlending 15 лет назад
  alteredq 8227d9f118 Added billboard particles (semi-opaque depth sorted). 15 лет назад
  Mr.doob 51f91fdd03 Removed alpha component from the Color class 15 лет назад
  Mr.doob bf3dede88a Implemented MeshNormalMaterial in SVGRenderer 15 лет назад
  Mr.doob 98dc841aab Added MeshDepthMaterial. 15 лет назад
  Mr.doob adb275a093 Material constants and `THREE.Texture` 15 лет назад